Someone will still come on here and argue that its perfectly natural for a bunch of men in rags armed with rusty farm implements to massacre a group of soldiers armed with spears and shields.
The result after using 1.5x thrust damage factor on spears, and the thrust changes from fix the spears and these parameters:Try with these, they go some way in making spears suck less:
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Stronger Spears
'The spear is the king of all arts, other weapons cannot hope to match it'www.nexusmods.com
![]()
Fix the spears dude
Fixes all problems with spears in Bannerlord. no more getting stuck on shield behind you, no more being unable to thrust because enemy is too close or dealing 1 damage because enemy is too close.www.nexusmods.com

Oh god please don't tell me this game will go the way of MP balance like so many before it that then slowly but surely turn to ****.Yeah spear sucks in SP for AI especially.
Thanks to whining MP players.
MP already gone this way and it affected SP badly.Oh god please don't tell me this game will go the way of MP balance like so many before it that then slowly but surely turn to ****.
Someone will still come on here and argue that its perfectly natural for a bunch of men in rags armed with rusty farm implements to massacre a group of soldiers armed with spears and shields.

MP already gone this way and it affected SP badly.
TW had/have some dellusions about Bannerlord becoming new E-sport game. Spears being **** and horses charge being low damage is gift from MP beta. Thanks to some MP autists screeching on forum.

The result after using 1.5x thrust damage factor on spears, and the thrust changes from fix the spears and these parameters:
<managed_core_parameter id="DamageInterruptAttackthresholdPierce" value="1.0"/>
<managed_core_parameter id="ThrustHitWithArmDamageMultiplier" value="0.65" />
<managed_core_parameter id="NonTipThrustHitDamageMultiplier" value="0.35" />
The spearmen now perform about on par with imperial recruits with 1h swords and no shields
The main issues with the spear AI is that it seems that they do not take full advantage of speed bonus when thrusting - many times they will not be moving at all when thrusting. Damage formula for thrust heavily depends on velocity so this makes their attacks much weaker than they should be.
They also do not sidestep or rotate when getting face-hugged but only back up slowly.
Try with these, they go some way in making spears suck less:
![]()
Stronger Spears
'The spear is the king of all arts, other weapons cannot hope to match it'www.nexusmods.com
![]()
Fix the spears dude
Fixes all problems with spears in Bannerlord. no more getting stuck on shield behind you, no more being unable to thrust because enemy is too close or dealing 1 damage because enemy is too close.www.nexusmods.com
The other thing is broken collision for units.
The result after using 1.5x thrust damage factor on spears, and the thrust changes from fix the spears and these parameters:
<managed_core_parameter id="DamageInterruptAttackthresholdPierce" value="1.0"/>
<managed_core_parameter id="ThrustHitWithArmDamageMultiplier" value="0.65" />
<managed_core_parameter id="NonTipThrustHitDamageMultiplier" value="0.35" />
The spearmen now perform about on par with imperial recruits with 1h swords and no shields
The main issues with the spear AI is that it seems that they do not take full advantage of speed bonus when thrusting - many times they will not be moving at all when thrusting. Damage formula for thrust heavily depends on velocity so this makes their attacks much weaker than they should be.
They also do not sidestep or rotate when getting face-hugged but only back up slowly.
I'm still playing 1.2.1 because 1.3 broke 30+ of my 60+ mods and I'm not going through the headaches of going through all my mods till i finish my current playthrough.
Stronger Spears mod works, I see the stats changes for all spears and Javelins. Unfortunately Strong Spears mod gives me -1 Javelins in my bag and -1 weight. I've disabled most mods that might effect these values but still the -1, -1 are still there. I put the mod at the bottom of my mods list to make sure it loads last.
Any ideas? Probably just a 1.3 vs 1.2 thing?