TheCakeWizard
Recruit
Hello dear Taleworlds Community
Me and a Friend have recently had the idea about a Persistent World mod with Star Wars as a theme, this idea has been posted before here: http://forums.taleworlds.com/index.php?topic=264929.0
I sadly have no skills in Mod development, but would love to see this happen. Some of you might say "Go learn it yourself", here I will have to answer I had lessons with programming and editing stuff in games before but it's just not my thing.
So far my friend has taken armor and weapons from Bear Force 2 and tried to Combine it with Persistent Frontier, allthough he does not know how to add the siege System and create classes.
I have no real idea about how difficult it is to edit These Features and add some stuff, but in my opinion to begin testing and to start planing the gameplay only These few things are required, correct me if it is not just a "few" but a lot of hard work:
1. A test map with a small City (Tatooine, Mos Eisley)
2. Some classes with different Stats (Commoner, Trooper, Bounty Hunter, Jedi)
3. Some tables with weapons and classes to Train
4. Some armor to be equipped
I suppose for a good mapper a small map with some sand and houses is a Job of maybe a few hours, let's say a day or two in the worst case.
The classes can be edited by someone who knows how, here I am looking at the persistent Frontier Devs who seem to be Helpful already
Spawning These tables and adding the weapons from bear force and that combat System might be harder, allthough I'm sure if someone knows what he is doing it is no big deal either, maybe a few hours per Weekend if it is tricky.
Adding some Armor into the game seems to be the easiest part.
Now I would appreciate to hear what you all think and correct me if I underestimate the work to be done.
I believe this mod would be very successful because if you look at the hype PF had at the start, 200 People on a Server... I'm sure These numbers can be reached by any well developed mod just like PF is. Also the Star Wars theme is pretty popular among many of you I bet, also if it becomes realy big it might make more People buy warband just to Play in a Star Wars world with others (Like Star Wars Galaxies maybe). The theme also allows for a huge variety of Content and Events, so I believe this might thrill many of you and I'm sure some of you creative people are already dreaming of Jedi duels, huge battles and different kinds of Roleplay and Clans and game mechanics.
My final Question is to all of you who want to be part of a new big Mod and who know how to work with mods,
Are you interested in starting this Kind of Project?
Some Kind answers and a few good Points and discussions would be appreciated,
Signed,
Cake
*edit: Add me on Steam if you want to contribute http://steamcommunity.com/id/cakewizard
Me and a Friend have recently had the idea about a Persistent World mod with Star Wars as a theme, this idea has been posted before here: http://forums.taleworlds.com/index.php?topic=264929.0
I sadly have no skills in Mod development, but would love to see this happen. Some of you might say "Go learn it yourself", here I will have to answer I had lessons with programming and editing stuff in games before but it's just not my thing.
So far my friend has taken armor and weapons from Bear Force 2 and tried to Combine it with Persistent Frontier, allthough he does not know how to add the siege System and create classes.
I have no real idea about how difficult it is to edit These Features and add some stuff, but in my opinion to begin testing and to start planing the gameplay only These few things are required, correct me if it is not just a "few" but a lot of hard work:
1. A test map with a small City (Tatooine, Mos Eisley)
2. Some classes with different Stats (Commoner, Trooper, Bounty Hunter, Jedi)
3. Some tables with weapons and classes to Train
4. Some armor to be equipped
I suppose for a good mapper a small map with some sand and houses is a Job of maybe a few hours, let's say a day or two in the worst case.
The classes can be edited by someone who knows how, here I am looking at the persistent Frontier Devs who seem to be Helpful already
Spawning These tables and adding the weapons from bear force and that combat System might be harder, allthough I'm sure if someone knows what he is doing it is no big deal either, maybe a few hours per Weekend if it is tricky.
Adding some Armor into the game seems to be the easiest part.
Now I would appreciate to hear what you all think and correct me if I underestimate the work to be done.
I believe this mod would be very successful because if you look at the hype PF had at the start, 200 People on a Server... I'm sure These numbers can be reached by any well developed mod just like PF is. Also the Star Wars theme is pretty popular among many of you I bet, also if it becomes realy big it might make more People buy warband just to Play in a Star Wars world with others (Like Star Wars Galaxies maybe). The theme also allows for a huge variety of Content and Events, so I believe this might thrill many of you and I'm sure some of you creative people are already dreaming of Jedi duels, huge battles and different kinds of Roleplay and Clans and game mechanics.
My final Question is to all of you who want to be part of a new big Mod and who know how to work with mods,
Are you interested in starting this Kind of Project?
Some Kind answers and a few good Points and discussions would be appreciated,
Signed,
Cake
*edit: Add me on Steam if you want to contribute http://steamcommunity.com/id/cakewizard