Longer time to complete Family Feud, so potentially raided village can respawn

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Wolfwood

Recruit
When trying to complete the Family Feud quest it occasionally happens that the village you need to go to have been raided.

This can resolve in you not having enough time to complete the quest, as you cannot enter the raided village, and the quest times out, before the village comes back.

I think the easiest solution would be to have added how many days you get to complete the quest, so you theoretically could wait by the village, till it respawns/is not raided any more.

Ideally, a special quest resolution would happen, after you try to enter the raided village, where the quest giver had a Family Feud with had died or some other end. Or maybe the game could check if the village the quest sends you to has been raided and if so pick another village for where you needed to go to resolve the quest?

Alternatively the quest could just end without giving a negative relationship with the quest giver.
 
Several quests that do this, like herd delivery quests. You arrive, city is under siege, you can't get in to make the drop off, and eventually fail unless you luck out and the battle ends fast. Not sure how viable it would be, but it would be nice if the game could offer extensions for these situations. Maybe some kind of scale of diminishing returns, where even a late delivery is acceptable, just for reduced reward.

Even just having the quest cancel itself without counting as a failure when a village is raided or a town besieged would be an acceptable stop gap though.
 
Yeah either an option for the player to sort of cancel the quest by trying to enter a settlement that cannot be entered auto resolves the quest with no negative effect, or a more smart solution with extensions.
 
Yeah either an option for the player to sort of cancel the quest by trying to enter a settlement that cannot be entered auto resolves the quest with no negative effect, or a more smart solution with extensions.
+1 cancel quest or better yet quest becomes null without penalty.
 
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