Load Textures on Demand

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smigze

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So I noticed on my NVIDIA control panel that my current setting is on but the optimal suggests that to be turned off. I'm not too sure what this even does, but will turning it off reduce the lag I experience when having a battle size of 300? And what does the Pixel Shader setting do as it also is suggested to be off?
 
Load textures on demand basically means that all the textures in game are loaded only when they are needed or come in view. With it turned off you load all the textures into ram before the map starts.

Unless you have an SSD or have a very small amount of ram I would advise turning it off as it can cause short spikes of fps loss when getting close to other players as the high quality assets pop in.
 
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