*Linebattle Rules*

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HarbingerOfDoom 说:
Actually it makes people camp a hill, if you've ever been to a linebattle

HarbingerOfDoom 说:
First of all, we were ordered to defend the canons, second of all, you miss the point. There's nothing wrong with standing ON a hill, there's something wrong with using the hill as COVER and then shooting from that concealed position.

:neutral:
 
HarbingerOfDoom 说:
Actually it makes people camp a hill, if you've ever been to a linebattle

HarbingerOfDoom 说:
First of all, we were ordered to defend the canons, second of all, you miss the point. There's nothing wrong with standing ON a hill, there's something wrong with using the hill as COVER and then shooting from that concealed position.

All were tactics used in the napolionic era; by far the most well known use of a hill for cover was the use by Wellington of the reverse of the ridge at Waterloo to shelter his troops.

That said i do think some kind of poll to see what direction the community that plays the mod wants it to go would probably be most effective.
 
Now you're just nitpicking, it's obvious what he meant and it has been said many times. You can move your line behind hills for safety and you can fire from the top of a hill. Just don't fire from behind it. Standing on a hill in plain view doesn't offer much of an advantage over standing on flat terrain so there would be less reason to camp it.

It would be great if the rules could actually be discussed and then improved but all you lot are doing is pointing out flaws that do not exist.
 
You would have Line battles reduced to brain damaging games where people line up and shoot at the other line? oh, and for good measure the captains can have tea and biscuits like "gentlemen".
 
Disparate 说:
That said i do think some kind of poll to see what direction the community that plays the mod wants it to go would probably be most effective.

We should get all the captains of the regiments to cast a vote on a different number of rules, which should be used in future line battle, official ones anyway.
 
gamerman345 说:
You would have Line battles reduced to brain damaging games where people line up and shoot at the other line? oh, and for good measure the captains can have tea and biscuits like "gentlemen".

I find it more braindamaging to stand behind a hill while shooting another line standing behind a hill in the hope you'll hit something by the time you're out of cartridges.
 
Disparate (Deliverance) is  the 52nd commander, but its a bit unfair only commanders being able to vote,  i think everyone should have a chance to vote,  as the grunt standing in line formation, will want the best chances of suriving to see the battle thru

i did offer some suggested a few pages back on way around it, like limited ammo

but as oblivion618 stated,  probably better off puting each rule to the vote, also allowing for players to put forward a similar rule to replace or improve it? as i suggested a few pages back,  i can undertstand the people not favour of this rules system commenting, they aren't nicking picking, but if they remain slient on the topic then it may look like there no opposition to the rule system.

Spread the word about,  ask people for what annoyances they have in line battle, and build the system to suit, mabey put a bit of research into it, by asking the public,  but you may have to meet people on some middle ground. As project said earlier,  line battle mondays are resolved pretty quickly,  even if your campingbehind a hill,  ive seen french line regiments appear on our flank out of no where and give us a hard time,  ive noticed with using cover it also offers a blind spot, where as postioning on the very top of a hill allows all coverage of the battlefield but also make for a juicey target.  Line battles are usually resolved within the given time limit, thou i will expect today event to be more of a shooting affair?

 
AgentGB 说:
Disparate (Deliverance) is  the 52nd commander, but its a bit unfair only commanders being able to vote,  i think everyone should have a chance to vote,  as the grunt standing in line formation, will want the best chances of suriving to see the battle thru

Well I would hope that the Commanders whould talk to their regiments to see what they want. Just would be a bit chaotic try to get 200+ people to vote. Seems easier if you have 15/20 captains each representing their regiment and their votes.
 
HarbingerOfDoom 说:
gamerman345 说:
You would have Line battles reduced to brain damaging games where people line up and shoot at the other line? oh, and for good measure the captains can have tea and biscuits like "gentlemen".

I find it more braindamaging to stand behind a hill while shooting another line standing behind a hill in the hope you'll hit something by the time you're out of cartridges.

I've got to say i've never heard the words "Crap i'm out of ammo" in line battle monday

edit:
Oh and to be constructive; I think it would be worth initially trying a gentle nudge to encourage closer firing (like an ammo reduction) as if someone wants to fire 10 rounds at long range and kill 3-4 people with a regiments load then thats fine as the more disciplined regiment can close the distance and use 2-3 volleys to make a huge dent at close range.
 
Limited ammo would certainly help the situation, maybe give everyone 10-15 cartridges and see how that pans out.

I still strongly suggest that you put it to a vote rather than trying to force them on people.
 
I 100% agree with these rules.

A lot of people (including myself) come from the Battlegrounds 2 community where these rules were used, and they were implemented to keep the game fun and tactical. before these rules were implemented line battles were just a camp fest, that offered little variance in the game play. Musket mod and Battlegrounds 2 are very similar games, so taking advantage of the experiences we had with line battles in Bg2 and applying them to this game simply makes sense. I'm not trying to say that because we played line battles in another game, we therefore have supreme authority, but please consider the experience that went into the making of these rules. 

Just because you can't use cover, it then doesn't mean that the two opposing armies just line up in front of each other and just start shooting. The whole idea of the "No cover rule" is to make room for tactics, to make room for manoeuvring and flanking. If you are just going to sit behind a hill while firing at the enemy, then why even be in a line ? it defeats the whole purpose of a line battle.

These are some of rules copied from the battlegrounds 2 Line battle Championship that could be applied directly to Mount&Musket(at least for Line Infatry):

All formations used by either side must be close rank ie: all men shoulder-to-shoulder whilst engaging the enemy in formation.

It is forbidden to crouch whilst giving fire to the enemy unless it is in order to allow the rear rank to fire over the crouching ranks heads.

It is forbidden to purposefully shoot at the commander unless there is no other target presented, ie: if the enemy commander is moving his line directly towards the enemy line and the commander then is killed because the enemy line has got no other target, then it is not considered an offense.

If the commander is killed during the linebattle he must cease to command immediately and a subordinate must take command.

Using solid cover to conceal your troops whilst giving fire is strictly disallowed. If the soldiers are covered any more than to the ankles it is considered cover. Using concealment however is allowed, ie: Using objects that you might not be able to look through but that you can shoot through such as high grass and hollow trees Soft Cover.

When charging the teams are allowed to spread out to an acceptable degree, however it is disallowed to run towards the enemy whilst giving fire and reloading as this is considered a form of skirmishing. It is allowed to kill the commander during a charge if the two teams are close to melee or in melee. (this rule is worded poorly, it was allowed to fire in a charge, just not reloading)

You are allowed to split your force but you need at least 7 people to start a new line and 4 people to maintain a line. If the number of people falls to 3 you must rejoin the other line immediately or charge. you are not allowed to skirmish with a line unless the TOTAL number of players in the team is 4 or below in a 14vs14 linebattle. If the teams are  20vs20 or more you are allowed to skirmish at 5. This means that you can not have two lines and skirmish with one line that has got 3 people and linebattle with another line that has got 4 people becasue you are still over the minimum limit of 4 total players. (this rule is based on the specific number of troops in a Bg2 linebattle, but the idea of a minimum number of troops needed to support a line could still be applied to M&M)

You are not allowed to open fire untill everyone in the line is in formation, however battlefield stress must be taken into consideration

These rules successfully made line battles fun and interesting in Bg2, and I don't see any real issues in implementing them in M&M
 
Tiger WOo 说:
I 100% agree with these rules.

A lot of people (including myself) come from the Battlegrounds 2 community where these rules were used, and they were implemented to keep the game fun and tactical. before these rules were implemented line battles were just a camp fest, that offered little variance in the game play. Musket mod and Battlegrounds 2 are very similar games, so taking advantage of the experiences we had with line battles in Bg2 and applying them to this game simply makes sense. I'm not trying to say that because we played line battles in another game, we therefore have supreme authority, but please consider the experience that went into the making of these rules. 

Just because you can't use cover, it then doesn't mean that the two opposing armies just line up in front of each other and just start shooting. The whole idea of the "No cover rule" is to make room for tactics, to make room for manoeuvring and flanking. If you are just going to sit behind a hill while firing at the enemy, then why even be in a line ? it defeats the whole purpose of a line battle.

These are some of rules copied from the battlegrounds 2 Line battle Championship that could be applied directly to Mount&Musket(at least for Line Infatry):

All formations used by either side must be close rank ie: all men shoulder-to-shoulder whilst engaging the enemy in formation.

It is forbidden to crouch whilst giving fire to the enemy unless it is in order to allow the rear rank to fire over the crouching ranks heads.

It is forbidden to purposefully shoot at the commander unless there is no other target presented, ie: if the enemy commander is moving his line directly towards the enemy line and the commander then is killed because the enemy line has got no other target, then it is not considered an offense.

If the commander is killed during the linebattle he must cease to command immediately and a subordinate must take command.

Using solid cover to conceal your troops whilst giving fire is strictly disallowed. If the soldiers are covered any more than to the ankles it is considered cover. Using concealment however is allowed, ie: Using objects that you might not be able to look through but that you can shoot through such as high grass and hollow trees Soft Cover.

When charging the teams are allowed to spread out to an acceptable degree, however it is disallowed to run towards the enemy whilst giving fire and reloading as this is considered a form of skirmishing. It is allowed to kill the commander during a charge if the two teams are close to melee or in melee. (this rule is worded poorly, it was allowed to fire in a charge, just not reloading)

You are allowed to split your force but you need at least 7 people to start a new line and 4 people to maintain a line. If the number of people falls to 3 you must rejoin the other line immediately or charge. you are not allowed to skirmish with a line unless the TOTAL number of players in the team is 4 or below in a 14vs14 linebattle. If the teams are  20vs20 or more you are allowed to skirmish at 5. This means that you can not have two lines and skirmish with one line that has got 3 people and linebattle with another line that has got 4 people becasue you are still over the minimum limit of 4 total players. (this rule is based on the specific number of troops in a Bg2 linebattle, but the idea of a minimum number of troops needed to support a line could still be applied to M&M)

You are not allowed to open fire untill everyone in the line is in formation, however battlefield stress must be taken into consideration

These rules successfully made line battles fun and interesting in Bg2, and I don't see any real issues in implementing them in M&M

this
 
:roll:

why ask people for an opinion if your gonna push the rules onto everyone?  Line battles are fine as they are.....
and as stated, the most of these rules can be scraped by giving people less ammo

as there no vote on this thread, its quite clear 52nd vote "No" to these rules, and you don't seem willing to compromise, other regiment need to vote, but this will make M&M very frustrating if this get passed. After 6 pages off an undecided verdict on if these rules should be implemented, let Bg2 play to there rule system, line battles are resolved pretty quick on Mondays that these rules aren't needed

 
Lol, and there lies the problem. I won't try the rules unless it's what the majority wants. You are trying to force something on us that up to this point only 4 or so people have agreed to try, yet you are unwilling to listen to any sort of negative comments about the proposed rules or put them to a vote. 
 
HarbingerOfDoom 说:
You don't even want to *TRY* them?

well i sent you a PM, saying if i can talk some of our guys around were test your rule system, but you didnt bother replying :sad: but then i still have to talk erm around, mabey try and get some people or regiments to participate and see how they work on a training server?
 
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