Ok, I still don't think you understand, my fault for not making my point clear. There is still
plenty of room for tactical play with these rules; you can still use the terrain to your advantage, conceal your movements, rapidly flank the enemy line and get enfilade fire on them etc. In fact these rules promote that kind of play. You may not fire from a concealed and protected position because if you are safe there is no reason to move around, attacking the position is too dangerous and thus we end up with a campfest.
This is why we are only seeing long range shootouts (a futile excercise) and bayonet charges. We're mostly missing out on the exchange of volleys over moderate range that defined the battles of the era and the line battles suffer for it.
The commanders of the time were not 'silly', the battles had to be fought that way so things would actually be decided. Can you imagine armies of thousands all hiding behind trees taking pot shots at each other with muskets? We're meant to be replicating this form or warfare as closely as possible because its fun. Time taken for the battles is not much of an issue for us, although I'm sure the unlucky folks who get sniped by the ridiculous long range volleys would be very happy if everyone would hurry up.
I don't see how the solution you propse to stop campers is different from the flag system already in place. Capturing the flags is prohibited already because people want a battle, it doesn't necessarily matter if we win or not as long as we get to kill each other doing it.
AgentGB 说:
You can speak for yourself? But were about winning, if you have a good time standing in line in the open getting knocked off one by one, thinking "o this great, really enjoying this" then each to there own,
Yes thats exactly what it is, which is why I'm attending the
linebattles in the first place. Being in a line offers no advantage you know? Just like standing in the open doesn't. Sure everyone plays to win, but when you sacrifice the point of the game in the first place to do it...
It sounds like what you are after is a competetive regular match with organised teams, where you use every trick possible to win. It is not a bad idea but unfortunately that is not what a line battle is. Maybe you could set something like that up so you can play with likeminded people?
As it stands, it seems like some people are playing in such a way as to stay
just within the rules as to not get an outright ban but exploiting every possible grey area not fully covered by the rules and everyone else is forced to adapt. These new extra rules would greatly alleviate the problem.
Everytime you sit in cover sniping you are ruining other people's fun, it isn't far from trolling really.
Also I wasn't taking a jab at your skills as a commander AgentGB but your methods, you were successful... but it felt more like a regular match than a line battle.
Sorry for the essay.
Ah one more thing. I really like this rule
*Regiments must be fully formed in a tight shoulder to should formation before they're allowed to fire. It would make drilling and practice a whole lot more important as the speed with which you can form up could give a great advantage. And of course more importantly, no more firing mid bayonet charge, promoting tactical play even more.