SanyaBeli
Recruit
The unfortunate reality of troop trees and optimizing your party is that outside of role-playing or similar motivations, there is almost no reason to ever use non-noble troops. The noble troops are, for the most part, better at each tier compared to regular troops of the same type while costing the same in upkeep and recruitment costs. And they have a tier 6 potential. The main thing that limits the size of your party at basically all stages of the game is your party size limit. The ability to recruit troops is rarely limiting except during a prolonged war in a certain area and upkeep is never a reason not to build your army unless you are frankly bad at making money. This means that the ability to upgrade troops to tier 6 is a game changer in terms of packing more punch into your party.
I think it would be good for the game in terms of troop diversity and making party building more interesting if a separate cap was placed on the number of noble troops you are allowed to have in your party. Something like only 20% of your party cap can be noble troops. So if my party size limit is 200, I have have 200 troops, but at most I can have 40 noble troops. This is in line with the idea that your party size limit is based on your renown and ability to convince troops to keep following you. Noble troops are inherently elitist and demand that they are the elite of your party. If they notice that they are just being used as regular troops in your party, they will be offended and desert.
I think this would be in line with the original intent of allowing you to have some elites in your party without making your whole party elite troops. It would also make it so more that 6 troop types are relevant. Because frankly, it's the unfortunate truth that with all the variety of troops trees and bandits and mercenaries in the game, there are only 6 relevant troops if you are trying to optimize your party (and 3 of them are heavy cavalry that feel pretty sameish).
I think it would be good for the game in terms of troop diversity and making party building more interesting if a separate cap was placed on the number of noble troops you are allowed to have in your party. Something like only 20% of your party cap can be noble troops. So if my party size limit is 200, I have have 200 troops, but at most I can have 40 noble troops. This is in line with the idea that your party size limit is based on your renown and ability to convince troops to keep following you. Noble troops are inherently elitist and demand that they are the elite of your party. If they notice that they are just being used as regular troops in your party, they will be offended and desert.
I think this would be in line with the original intent of allowing you to have some elites in your party without making your whole party elite troops. It would also make it so more that 6 troop types are relevant. Because frankly, it's the unfortunate truth that with all the variety of troops trees and bandits and mercenaries in the game, there are only 6 relevant troops if you are trying to optimize your party (and 3 of them are heavy cavalry that feel pretty sameish).