I believe Lime Kilns were replaced with Orchards. Orchards give +10 passive food to a town per level (so +10, +20, and +30). However, Orchards are not available to be built if you started your game before 1.4.0. I don't know if that was an oversight, or they just weren't able to make the new project compatible with old versions.
The old "Land around settlements" passive bonus of +10 to food was also removed when orchards were added, so that could be another reason you're having food problems.
It's just good practice to start a new game with every new patch.Wow, would have loved to have some of this details in the patch note. Looks like my old towns are ****ed for food then.
Wow, would have loved to have some of this details in the patch note. Looks like my old towns are ****ed for food then.

It's just good practice to start a new game with every new patch.
In general expect this kind of fast undocumented change with any beta software, especially in EA, will happen. When patches are released often changes cannot be documented in time.
Mine is the same as yours.and i put it up in 1.41 forum and was told my Prosperity is to high .. its like having way tomany people there and not much food. so it has to come down ..i can only have 10 guys defend my town with out running of as of no food. so i am going to try now to sit there and get my Prosperity down not sure how to yet maybe just train hope people leave the town. we will see.I saw in the patch note that some settlement projects were changed, but outright removal of Lime Kiln is a big surprise to say the least. What is with the constant starvation and all..
![]()
Only in this game can one be both prosperous and starving at the same time. Its quite the achievement.Mine is the same as yours.and i put it up in 1.41 forum and was told my Prosperity is to high .. its like having way tomany people there and not much food. so it has to come down ..i can only have 10 guys defend my town with out running of as of no food. so i am going to try now to sit there and get my Prosperity down not sure how to yet maybe just train hope people leave the town. we will see.
Lol but it will be fun to work a way around it.as we always do.Only in this game can one be both prosperous and starving at the same time. Its quite the achievement.
That might be possible if patches happened less often.
TW giving new examples of oxymoron.Only in this game can one be both prosperous and starving at the same time. Its quite the achievement.


Didn't lime kilns helped to improve production rather than food despite the ingame description?I believe Lime Kilns were replaced with Orchards. Orchards give +10 passive food to a town per level (so +10, +20, and +30). However, Orchards are not available to be built if you started your game before 1.4.0. I don't know if that was an oversight, or they just weren't able to make the new project compatible with old versions.
The old "Land around settlements" passive bonus of +10 to food was also removed when orchards were added, so that could be another reason you're having food problems.
It may have, I actually don't remember exactly what all the projects did before the update. I'm just speaking to the missing project in OP's picture and the fact that Lime Kilns is gone. Orchards isn't necessarily a direct replacement for Lime Kilns.Didn't lime kilns helped to improve production rather than food despite the ingame description?
I do remember food production go up with with Lime Kiln, but what do I know, towns go from plentiful to starving at the drop of a hat anyways.It may have, I actually don't remember exactly what all the projects did before the update. I'm just speaking to the missing project in OP's picture and the fact that Lime Kilns is gone. Orchards isn't necessarily a direct replacement for Lime Kilns.
I also would like to point out to people that if you started a new game in 1.4.0 and updated to 1.4.1, then all the Orchards that were built in the world will have vanished. That leaves many towns with roughly a -30 food deficit that had Orchards built before the update. This could further explain all the food problems people are having if they started their game in 1.4.0 and updated to 1.4.1.
I agree. The rollout of the new projects has been a little rocky to say the least.Also, Orchards just disappear from saves sound like a pretty damn big problem to me. Hope they fix it.