oolonglgx
Sergeant at Arms


You must know, the Halloween is a special day in the 'Light and Darkness' world. But...I bet you never guess what strange things there will happen, do you?
Kindly reminders from "Paocaitanzi": Do NOT go out of the village at night! When you meet a pumpkin, DON'T just think of eating BUT jab it with a stick before it bites you! If you see a pumpkin bigger than a house, JUST shout for help!
This is a new mod with a lot of creation, features and fun as well. There's no world map as MB usually has, so all the characters and activities are being in the scenes. And besides the single player mode, it also has multiplayer mode.
Be noted, the "Halloween Specials" is combined with some of the new features for "Light & Darkness-Chapter II", such as slow-motion, hero's skills, sneak and assassination, arms & armors drop, numerous candies, and so on, to bring you extraordinarily fresh feelings and festive mood.
For more details, please see the update logs.
Download links:
Full Version 2.719: Light and Darkness - Halloween specials v2.719
The Multiplayer mode
The multiplayer mode is developed on the "Halloween Specials", which includes new scenes, different levels, more roles and various quests, etc., and as well you need to finish the main quest to enter the next level.
You may play one of the NPC heros of "Light and Darkness" and use his/her special skill in the battle.
All the players belong to the "Light and Darkenss Heros League" and will cooperate to fight with the "Undead Army" (AI faction).
All the weapons, armors, golds and so on will be saved in different levels throughout the game. (Unless the server is shut or rebooted)
Welcome to our official servers 'LND_Halloween' series in MB server list and all your data in game will be saved (It has been updated to v2.71
Multiplayer Screenshots:
















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Update log v2.700
v2.700 (Sep. 11, 2015)
[ADD] Supply more servers for different levels (maps) and enable the players to keep their data synchronoized.
[ADD] Each level requires a 'rank' for the entrance. More difficult level, higher your rank. You are suggested to start from 'Small Village'.
[ADD] You can gain EXP (experience point) and get level-ups. With higher rank, you will be able to strengthen yourself, accept new tasks, and/or achieve honors.
[ADD] For the hero's skill, you can have upgrades, and 'Final Reinforcement', which will give chances for you to create 'Inherited' armors as you like.
[ADD] Nearly a hundred different 'achievements' for you to challenge. Achieving any of them, you will gain luck points, skill points, golds and/or even rare items.
[ADD] The 'Halloween Tavern' is opened, where you can drink and chat leisurely, buy a variety of food, have fun with the amusement instruments, etc. and many more relaxing activities to be given in the future.
[ADD] New arms, armors and design plans.
[FIX] Some bugs.
v2.176 (Apr. 15, 2015)
[ADD] Two design plans and a few items.
[ADD] A ballista in "Island Remains" for both player sides.
[FIX] The effect of "Speedy" will be invalid in the 3rd and 4th level.
[FIX] In "Island Remains", if the Hero side wins, those player who died will also receive the bonus (jar).
v2.175 (Apr. 8, 2015)
[ADD] Four new element double-hit combinations.
[ADD] The "Scarecrow" Knight Doog will introduce the game rules and some clues.
[ADD] New map and new task for "Island Remains".
[ADD] A few new polearms for Undead army.
[ADD] The player playing an undead soldier will not lose own lucky points if attack the undead AI.
[ADD] In "Island Remains", the advanced undead arms can be available for the player after several battle waves.
[ADD] Adjustment on the movement for two-handed weapons.
[ADD] Some new equipment.
[FIX] Optimization for the heavy attack while element double-hit.
[FIX] Bugs of the item attribute during the player trade.
[FIX] Some of the scenes mending, program optimization and bugs fixing.
v2.171 (Feb. 2, 2015)
[FIX] Some bugs.
v2.170 (Jan. 30, 2015)
[ADD] When "team skill" effects, a hero will have stronger personal skills.
[ADD] Throwing the "Bloodthirsty cast spear" costs energy.
[ADD] The name of the player who plans to a vote will be displayed.
[ADD] Some of system optimization.
[FIX] For "Bloodthirsty cast spear", a full bag of it can be picked up again; and when thrown to empty, it won't be covered by the weapon you just picked up.
[FIX] "Element fusion" for thrown weapons is cancelled temporarily.
[FIX] Some bugs.
v2.167 (Jan. 20, 2015)
[ADD] Weapons can be fused with "Element Crystals" (earth, water, fire, air and void), which forms special element combo system to produce a variety of energy bursts.
[ADD] Two new roles of Jormongand and Fenrir in "Single player" game. Some special roles/equipment require the "key number" to be unlocked. "Element power" can be collected in the game and "Element combo" can be set as you wish.
[ADD] In "Multiplayer" game, weapons can be fused with "Element Crystals" to create your own element combo movements.
[ADD] In "Multiplayer" game, arms and armors have "durability" characteristic. With the durability decreases, the articles' performance degrades. When its durablity goes to zero, the article is used up and disappears permanently. The merchants can repair all kinds of articles.
[ADD] A new map - "Island Remains" and special skills for undead soldiers. Players can take part in either "hero league" or "undead army" and enjoy PvP fighting.
[ADD] Heros' special skills are renewed or improved. And plenty of "team skills" are designed for players to group up and fight more effectively.
[ADD] New equipment, horses, weapons and design plans.
[ADD] New equipment and sound effects for the undead soldiers.
[ADD] Golds can be deposited in the inventory.
[ADD] Data adjustments for some equipment.
[ADD] The server - "LND_Halloween" has been upgraded for more players to join in.
[ADD] A lot of program optimizations.
[FIX] Some text errors.
[FIX] Some details and bugs.
v1.910 (May. 30, 2014)
[ADD] The 5th level - "Rocky Channel" with new scenes, enemies(AI), and items, etc.
[ADD] Add the "Ranking Board" for players in different dimensions such as golds, kills, candies, duel wins and so on.
[ADD] For each pass in any level, the player with certain scores will receive a gift (randomly draw). Better rewards for higher levels.
[ADD] While trading with the merchant, you may easily switch between the equipment and inventory page.
[ADD] Add price "Sorting", category "Sorting" and more for the inventory.
[ADD] Your will get scores for your AI soldiers' kills. No punishment for your damages/kills to your soldiers.
[ADD] Add some new equipement suits. The special effect for suits are all increased.
[ADD] Torch and fire arrow causes additional fire damage.
[ADD] Add golden skeletons in every levels, who often drop plenty of golds and some rare items.
[ADD] Add four pieces of background music.
[FIX] Resume the ballista's group damage effect, with no more game crashes.
[FIX] Fix the bug for equipment repairs.
[FIX] Fix the bug of bet for the player duel.
[FIX] Only with empty hands, the foot kick can give bonus damage from the gloves.
[FIX] Some AI optimization, bug fixing and scene adjustment.
v1.894 (May. 12, 2014)
[ADD] The armor might be damaged if the player defeated, but also could be repaired by merchant. If a damaged armor weren't repaired in time, it will be totally destroyed for its damage once again.
[ADD] Team Injury/Kill is to be punished, and the penalty increases with the accident accumulation. The accumulative accident times can be reduced with time.
[ADD] 'Trade' function for players to exchange resource such as golds, equipment, candies and so on.
[ADD] 'Invite for a duel' function for players to fight each other, even with a bet of golds. As long as both sides agree, the fight begins. And theres's no TK penalty in a duel.
[ADD] 'Use default equipment' option in the role-selection page, for more choices to either be equipped as default or keep the current equipment.
[ADD] 'Dismiss all' option in the soldier-employment page.
[ADD] Special banners for the Undead Army and Darkness Party.
[ADD] 'First Aid' skill will cause a stiff moment.
[ADD] Some new arms and design plans.
[ADD] 'Rearm' props in some scenes.
[ADD] Metallic Sound effect pack.
[FIX] Defence calculation mistakes as equipped with armors in some cases.
[FIX] Some function problems occurred when palyers vote to jump into another level.
[FIX] Hot-key conflict in 'Private Chat'.
[FIX] Some unrelated options are canceled on the End Page of single-player mode.
[FIX] Some AI optimization, bug revision and scene adjustment.
v1.803 (Apr. 14, 2014)
[ADD] The 4th level - "Desert Oasis" with new NPC and quests.
[ADD] In "Desert Oasis", you may buy horses and whistle to call the horse.
[ADD] In "Desert Oasis", you may hire several kinds of soldiers and order them to fight.
[ADD] You will have "Leadership" points as the maximum capacity of your party. "Leadership" increases with EXP upgrade.
[ADD] Some special articles and weapons.
[ADD] Ballista is used by mouse instead and changed with single shoot from multiple shoot. More fast to refill and less golds to cost.
[FIX] New character of different gender will continue with the last save.
[FIX] The repair bug for the east door of the cabin in "Misty Valley".
[FIX] Some minor adjustments to AI's equipment.
v1.732 (Feb. 15, 2014)
[FIX] A message error about the enemy killed in quest 'protect grapes'.
v1.730 (Feb. 14, 2014)
[ADD] New map - 'Ghost Castle'. Players have to destroy the Undead Army and take the castle, and then hold a strong defence against the enemy's counter attack.
[ADD] Repeating ballista and machine crossbow (as announced in 'Light and Darkness' II preview) in the castle for players to use for defence.
[ADD] In 'Misty Valley', the broken walls of the wooden cabin can be repaired with golds.
[ADD] In 'Misty Valley', Prince has a new quest.
[ADD] Bonus effects for an armor suit the player put on.
[ADD] To pick up an armor on the ground, press 'F' to draw it in your pack or 'E' to put it on directly.
[FIX] Some adjustments and bugs fixing.
v1.653 (Jan. 19, 2014)
[ADD] Multiplayer mode.
The multiplayer mode is developed on the "Halloween Specials", which includes new scenes, different levels, more roles and various quests, etc., and as well you need to finish the main quest to enter the next level.
You may play one of the NPC heros of "Light and Darkness" and use his/her special skill in the battle.
All the players belong to the "Light and Darkenss Heros League" and will cooperate to fight with the "Undead Army" (AI faction).
All the weapons, armors, golds and so on will be saved in different levels throughout the game. (Unless the server is shut or rebooted)
v1.260 (Nov. 16, 2014)
[ADD] You'll have choice to relive at once in the current scene.
[ADD] Times of retries will have effect on your final score in the "Game Summary".
[FIX] Correct the HP calculation mistake after eating candy.
[FIX] Some adjustment on AI.
v1.200 (Nov. 12, 2013) :
[ADD] Shotcut menu (click on "I") shows your equipment and the statistics of kills, exposion time and so on.(Refer to screenshots)
[ADD] Hold "left Ctrl" to highlight the dropped armors nearby.
[ADD] More titles can be achieved and showed in "Game Summary", such as "assasinate" and "luker" series.
[ADD] When "hidden", you can do more damage, such as 2.5 times (from 2 times) by distant attack and 6 times (from 4 times) by melee attack.
[ADD] When "hidden", you will not easy to be found when you distantly attack the enemy, and if the enemy still lives, he will have more 1/3 view area and search for a while.
[ADD] When "hidden", you will have higher rate of getting candies.
[ADD] The enemy must drop his distant weapons if he carries.
[ADD] The damage by bow/crossbow is increased.
[ADD] Information about the suit is added to the item brief.
[ADD] More weapons can be found out and picked up on the game way.
[ADD] You will be exposed easily when you ride.
[ADD] Correction and optimazation in some details.
[FIX] The "total score" and "title of honor" can't be displayed correctly.
[FIX] Some mistakes in the scenes and models.
[ADD] Supply more servers for different levels (maps) and enable the players to keep their data synchronoized.
[ADD] Each level requires a 'rank' for the entrance. More difficult level, higher your rank. You are suggested to start from 'Small Village'.
[ADD] You can gain EXP (experience point) and get level-ups. With higher rank, you will be able to strengthen yourself, accept new tasks, and/or achieve honors.
[ADD] For the hero's skill, you can have upgrades, and 'Final Reinforcement', which will give chances for you to create 'Inherited' armors as you like.
[ADD] Nearly a hundred different 'achievements' for you to challenge. Achieving any of them, you will gain luck points, skill points, golds and/or even rare items.
[ADD] The 'Halloween Tavern' is opened, where you can drink and chat leisurely, buy a variety of food, have fun with the amusement instruments, etc. and many more relaxing activities to be given in the future.
[ADD] New arms, armors and design plans.
[FIX] Some bugs.
v2.176 (Apr. 15, 2015)
[ADD] Two design plans and a few items.
[ADD] A ballista in "Island Remains" for both player sides.
[FIX] The effect of "Speedy" will be invalid in the 3rd and 4th level.
[FIX] In "Island Remains", if the Hero side wins, those player who died will also receive the bonus (jar).
v2.175 (Apr. 8, 2015)
[ADD] Four new element double-hit combinations.
[ADD] The "Scarecrow" Knight Doog will introduce the game rules and some clues.
[ADD] New map and new task for "Island Remains".
[ADD] A few new polearms for Undead army.
[ADD] The player playing an undead soldier will not lose own lucky points if attack the undead AI.
[ADD] In "Island Remains", the advanced undead arms can be available for the player after several battle waves.
[ADD] Adjustment on the movement for two-handed weapons.
[ADD] Some new equipment.
[FIX] Optimization for the heavy attack while element double-hit.
[FIX] Bugs of the item attribute during the player trade.
[FIX] Some of the scenes mending, program optimization and bugs fixing.
v2.171 (Feb. 2, 2015)
[FIX] Some bugs.
v2.170 (Jan. 30, 2015)
[ADD] When "team skill" effects, a hero will have stronger personal skills.
[ADD] Throwing the "Bloodthirsty cast spear" costs energy.
[ADD] The name of the player who plans to a vote will be displayed.
[ADD] Some of system optimization.
[FIX] For "Bloodthirsty cast spear", a full bag of it can be picked up again; and when thrown to empty, it won't be covered by the weapon you just picked up.
[FIX] "Element fusion" for thrown weapons is cancelled temporarily.
[FIX] Some bugs.
v2.167 (Jan. 20, 2015)
[ADD] Weapons can be fused with "Element Crystals" (earth, water, fire, air and void), which forms special element combo system to produce a variety of energy bursts.
[ADD] Two new roles of Jormongand and Fenrir in "Single player" game. Some special roles/equipment require the "key number" to be unlocked. "Element power" can be collected in the game and "Element combo" can be set as you wish.
[ADD] In "Multiplayer" game, weapons can be fused with "Element Crystals" to create your own element combo movements.
[ADD] In "Multiplayer" game, arms and armors have "durability" characteristic. With the durability decreases, the articles' performance degrades. When its durablity goes to zero, the article is used up and disappears permanently. The merchants can repair all kinds of articles.
[ADD] A new map - "Island Remains" and special skills for undead soldiers. Players can take part in either "hero league" or "undead army" and enjoy PvP fighting.
[ADD] Heros' special skills are renewed or improved. And plenty of "team skills" are designed for players to group up and fight more effectively.
[ADD] New equipment, horses, weapons and design plans.
[ADD] New equipment and sound effects for the undead soldiers.
[ADD] Golds can be deposited in the inventory.
[ADD] Data adjustments for some equipment.
[ADD] The server - "LND_Halloween" has been upgraded for more players to join in.
[ADD] A lot of program optimizations.
[FIX] Some text errors.
[FIX] Some details and bugs.
v1.910 (May. 30, 2014)
[ADD] The 5th level - "Rocky Channel" with new scenes, enemies(AI), and items, etc.
[ADD] Add the "Ranking Board" for players in different dimensions such as golds, kills, candies, duel wins and so on.
[ADD] For each pass in any level, the player with certain scores will receive a gift (randomly draw). Better rewards for higher levels.
[ADD] While trading with the merchant, you may easily switch between the equipment and inventory page.
[ADD] Add price "Sorting", category "Sorting" and more for the inventory.
[ADD] Your will get scores for your AI soldiers' kills. No punishment for your damages/kills to your soldiers.
[ADD] Add some new equipement suits. The special effect for suits are all increased.
[ADD] Torch and fire arrow causes additional fire damage.
[ADD] Add golden skeletons in every levels, who often drop plenty of golds and some rare items.
[ADD] Add four pieces of background music.
[FIX] Resume the ballista's group damage effect, with no more game crashes.
[FIX] Fix the bug for equipment repairs.
[FIX] Fix the bug of bet for the player duel.
[FIX] Only with empty hands, the foot kick can give bonus damage from the gloves.
[FIX] Some AI optimization, bug fixing and scene adjustment.
v1.894 (May. 12, 2014)
[ADD] The armor might be damaged if the player defeated, but also could be repaired by merchant. If a damaged armor weren't repaired in time, it will be totally destroyed for its damage once again.
[ADD] Team Injury/Kill is to be punished, and the penalty increases with the accident accumulation. The accumulative accident times can be reduced with time.
[ADD] 'Trade' function for players to exchange resource such as golds, equipment, candies and so on.
[ADD] 'Invite for a duel' function for players to fight each other, even with a bet of golds. As long as both sides agree, the fight begins. And theres's no TK penalty in a duel.
[ADD] 'Use default equipment' option in the role-selection page, for more choices to either be equipped as default or keep the current equipment.
[ADD] 'Dismiss all' option in the soldier-employment page.
[ADD] Special banners for the Undead Army and Darkness Party.
[ADD] 'First Aid' skill will cause a stiff moment.
[ADD] Some new arms and design plans.
[ADD] 'Rearm' props in some scenes.
[ADD] Metallic Sound effect pack.
[FIX] Defence calculation mistakes as equipped with armors in some cases.
[FIX] Some function problems occurred when palyers vote to jump into another level.
[FIX] Hot-key conflict in 'Private Chat'.
[FIX] Some unrelated options are canceled on the End Page of single-player mode.
[FIX] Some AI optimization, bug revision and scene adjustment.
v1.803 (Apr. 14, 2014)
[ADD] The 4th level - "Desert Oasis" with new NPC and quests.
[ADD] In "Desert Oasis", you may buy horses and whistle to call the horse.
[ADD] In "Desert Oasis", you may hire several kinds of soldiers and order them to fight.
[ADD] You will have "Leadership" points as the maximum capacity of your party. "Leadership" increases with EXP upgrade.
[ADD] Some special articles and weapons.
[ADD] Ballista is used by mouse instead and changed with single shoot from multiple shoot. More fast to refill and less golds to cost.
[FIX] New character of different gender will continue with the last save.
[FIX] The repair bug for the east door of the cabin in "Misty Valley".
[FIX] Some minor adjustments to AI's equipment.
v1.732 (Feb. 15, 2014)
[FIX] A message error about the enemy killed in quest 'protect grapes'.
v1.730 (Feb. 14, 2014)
[ADD] New map - 'Ghost Castle'. Players have to destroy the Undead Army and take the castle, and then hold a strong defence against the enemy's counter attack.
[ADD] Repeating ballista and machine crossbow (as announced in 'Light and Darkness' II preview) in the castle for players to use for defence.
[ADD] In 'Misty Valley', the broken walls of the wooden cabin can be repaired with golds.
[ADD] In 'Misty Valley', Prince has a new quest.
[ADD] Bonus effects for an armor suit the player put on.
[ADD] To pick up an armor on the ground, press 'F' to draw it in your pack or 'E' to put it on directly.
[FIX] Some adjustments and bugs fixing.
v1.653 (Jan. 19, 2014)
[ADD] Multiplayer mode.
The multiplayer mode is developed on the "Halloween Specials", which includes new scenes, different levels, more roles and various quests, etc., and as well you need to finish the main quest to enter the next level.
You may play one of the NPC heros of "Light and Darkness" and use his/her special skill in the battle.
All the players belong to the "Light and Darkenss Heros League" and will cooperate to fight with the "Undead Army" (AI faction).
All the weapons, armors, golds and so on will be saved in different levels throughout the game. (Unless the server is shut or rebooted)
v1.260 (Nov. 16, 2014)
[ADD] You'll have choice to relive at once in the current scene.
[ADD] Times of retries will have effect on your final score in the "Game Summary".
[FIX] Correct the HP calculation mistake after eating candy.
[FIX] Some adjustment on AI.
v1.200 (Nov. 12, 2013) :
[ADD] Shotcut menu (click on "I") shows your equipment and the statistics of kills, exposion time and so on.(Refer to screenshots)
[ADD] Hold "left Ctrl" to highlight the dropped armors nearby.
[ADD] More titles can be achieved and showed in "Game Summary", such as "assasinate" and "luker" series.
[ADD] When "hidden", you can do more damage, such as 2.5 times (from 2 times) by distant attack and 6 times (from 4 times) by melee attack.
[ADD] When "hidden", you will not easy to be found when you distantly attack the enemy, and if the enemy still lives, he will have more 1/3 view area and search for a while.
[ADD] When "hidden", you will have higher rate of getting candies.
[ADD] The enemy must drop his distant weapons if he carries.
[ADD] The damage by bow/crossbow is increased.
[ADD] Information about the suit is added to the item brief.
[ADD] More weapons can be found out and picked up on the game way.
[ADD] You will be exposed easily when you ride.
[ADD] Correction and optimazation in some details.
[FIX] The "total score" and "title of honor" can't be displayed correctly.
[FIX] Some mistakes in the scenes and models.
Screenshot:











Credits:
Model:
Talon:Standard Weapons Upgrade Project
Yoshiboy:A set of troll equipments
OSP Spak_Items
TES4_OSP_Andragorn 2
TLD(The Last Day):mordor_war_horse
Sir Lancelot: Fable Weapon Pack
Music:
Stunt expo 2004 - Alexandre Desplat
Bean's secert cider cellar - Alexandre Desplat
Nabbed - Danny Elfman
End title - Danny Elfman
Expediente X - Theme from the X Files
World Of Fantasy - Helloween
Dr. Stein - Helloween
Halloween - Helloween
I can - Helloween
Love & Loss - Two Steps From Hell
妖の街 - 森英治
Talon:Standard Weapons Upgrade Project
Yoshiboy:A set of troll equipments
OSP Spak_Items
TES4_OSP_Andragorn 2
TLD(The Last Day):mordor_war_horse
Sir Lancelot: Fable Weapon Pack
Music:
Stunt expo 2004 - Alexandre Desplat
Bean's secert cider cellar - Alexandre Desplat
Nabbed - Danny Elfman
End title - Danny Elfman
Expediente X - Theme from the X Files
World Of Fantasy - Helloween
Dr. Stein - Helloween
Halloween - Helloween
I can - Helloween
Love & Loss - Two Steps From Hell
妖の街 - 森英治