Theoris
Seems like a very interesting mod.. I wish you good luck with this.
Semi-auto is not the same as autofire. Also, I am using the animation length for firing rate. It allows for realistic rates without using tons of triggers with different intervals. Also, triggers cause everyone to shoot in sync with each other.xenoargh said:Bows are auto-fire. They can have ammunition > 1.
The rest of it's just animations and accuracy tweaks and minor content changes to make it look right, IIRC. Cyclic rate == animation speed, which can be somewhat tweaked via weapon speed (set the initial animation time to .1 second, then 50 speed is roughly .2, etc., for a broad range of behaviors).
There is no need for special code at all, and it can use "arrows" that are invisible, which is not a big deal, same with sound replacement (see Blood and Steel's source, which is available in every update for examples of how to do custom sounds for weapons instead of generic arrow-pull noises, custom code for dealing with things like shotguns efficiently, etc.). See the crossbows in module_items, the various things like explosive_cannon_rounds, etc. in the source.
Then it's just down to specialized ammo types, and Blood and Steel has working example code for how to do that automatically, so that your "9mm handgun" can have "9mm ammo" without any hassles. For that bit, see module_scripts, cf_ammo_system.
I'm really surprised nobody has figured this out yet.
Read my source, figure it out. Don't send me PMs asking for help, I will be AFK and not around again after sometime tomorrow AM.
QuailLover said:Oh question, is the mod set in a modern Calradia, or an actual place?
BattleOfValmy said:QuailLover said:Oh question, is the mod set in a modern Calradia, or an actual place?
Eh, nondescript American place is what I'm going for so far.
I might make the whole map just one metropolitan area (New York, DC, Boston, Atlanta, Chicago, Minneapolis, Salt Lake City, San Francisco/LA, Portland or Seattle, etc.) with the different factions all vying for control of the city and its outlying burbs.
Revan Shan said:Why always in the US?
But America is cooler.Revan Shan said:BattleOfValmy said:QuailLover said:Oh question, is the mod set in a modern Calradia, or an actual place?
Eh, nondescript American place is what I'm going for so far.
I might make the whole map just one metropolitan area (New York, DC, Boston, Atlanta, Chicago, Minneapolis, Salt Lake City, San Francisco/LA, Portland or Seattle, etc.) with the different factions all vying for control of the city and its outlying burbs.
Why always in the US?
What's wrong about Madrid, Paris, London and Berlin? Or Rome, or Moscaw... They are all damn cool.
Comrade Temuzu said:Its harder to kill a SP modBadaBoomBadaBang said:Wouldn't it be easier to make it a pure MP mod...?
Good luck, Valmy, I hope you manage yourself. Also, incase youre looking for sceners, just say the magic word
QuailLover said:I think it would be interesting to have it set in a modern day Praven or somthing like that.
Revan Shan said:Plus, California, Eastern coast, CHicago and 2 places more can look cool. But the rest are desserts and even 3rd world looking places. The US isn't that good.
BattleOfValmy said:Revan Shan said:Plus, California, Eastern coast, CHicago and 2 places more can look cool. But the rest are desserts and even 3rd world looking places. The US isn't that good.
You must not be from north america.