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This is a pretty simplistic project I figured I'd share.
Basically you are put in a scene and told how many enemies there are (you are alone). If you KO them all you quickly go to the next level and fight the new enemies. The enemies and terrain slowly become more difficult. You can bring all your ordinary gear (& import char if you like), with or without your horse:
There's also a weird cube...cubicle:
Regular and Mount mode go up to Level 31; Cubes goes up to 11 (level 10 is pretty funny).
Level Select is for a finished version (where you must get to level 11 to be able to restart there).
GIMME FEEDBACK
Feed me back.
What do you like, what don't you like?
Take off the Hit-points save to make it easier?
Keep it all on flat terrain?
Expand cubeland?
A new idea: you acquire the last level of enemy's equipment (fight someone w/ a horse and lance, get a horse and lance for next level).
I've made the terrain for 50 levels, do you want to place the spawn points?
This is a pretty simplistic project I figured I'd share.
Basically you are put in a scene and told how many enemies there are (you are alone). If you KO them all you quickly go to the next level and fight the new enemies. The enemies and terrain slowly become more difficult. You can bring all your ordinary gear (& import char if you like), with or without your horse:
There's also a weird cube...cubicle:
Regular and Mount mode go up to Level 31; Cubes goes up to 11 (level 10 is pretty funny).
Level Select is for a finished version (where you must get to level 11 to be able to restart there).
GIMME FEEDBACK
What do you like, what don't you like?
Take off the Hit-points save to make it easier?
Keep it all on flat terrain?
Expand cubeland?
A new idea: you acquire the last level of enemy's equipment (fight someone w/ a horse and lance, get a horse and lance for next level).
I've made the terrain for 50 levels, do you want to place the spawn points?





