prowokator
Regular

I was making a rather high poly helmet and I thought I ask someone smarter than me
So - is there a way to affect the range for a specific model when it is "turned" into a LOD model? And does anyone know how far it is the first LOD model is taken into use? (some rough estimate?) I was thinking it would be enough if only the players helmet would be the real deal, and basically everybody else would have the LOD model of it in use (if playing from 3rd person view ofc)


