Common Keys
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Left Mouse Button: While pressed, mouse movements rotate
the camera.
H: Hides/unhides the highlights and user interface objects
(Good for taking a screenshot).
CTRL + Any movement key: Speeds up the camera
movements, slows down the object movements.
Edit Objects Mode
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Right Mouse Button: Selects objects.
CTRL + Right Mouse Button: Selects multiple objects.
Double Click on Scene Objects list: Selects the clicked
object and moves the camera towards it.
A,S,D,W: Moves the camera.
C,F: Increases/decreases the height of the camera.
G: While pressed, mouse movements move the selected
object(s) parallel to the ground.
T: While pressed, mouse movements increase/decrease the
height of the selected object(s).
X,Y,Z: While pressed, mouse movements rotate the selected
object(s) with respect to the object's X, Y and Z axis.
U: While pressed, mouse movements rotate the selected
object(s) with respect to the "Up" axis of the world.
R: Resets the selected object's rotation.
B: Scale selected object.
B + X: Scale selected object along X axis.
B + Y: Scale selected object along Y axis.
B + Z: Scale selected object along Z axis.
Alt + B: Resets the selected object's scale.
Delete: Deletes selected object(s).
Space: Enables add object mode.
Add Object Mode
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Right Mouse Button: Adds current object to scene.
Space: Disables add object mode.
T, U, X, Y, Z, R and B can also be used in this mode.
Ground Elevate and Ground Paint Mode
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Right Mouse Button: Elevates the ground up or down in
"Ground Elevate" mode and paints the ground in "Ground
Paint" mode.
Midle Mouse Button: Clears the elevation in "Ground Elevate"
mode and clears the paints in "Ground Paint" mode.
Edit AI Mesh Mode
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Right Mouse Button: Selects AI mesh objects.
CTRL + Right Mouse Button: Selects multiple AI mesh objects.
1: Activates Vertex Editing Mode
2: Activates Edge Editing Mode
3: Activates Face Editing Mode
G, T, X, Y, Z, B and Delete can also be used in this mode.
Additional Help
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- You can save your changes only when you leave the edit
mode.
- You can not undo your works, you can only discard changes
while leaving the edit mode. So you should save your work
occasionally by leaving the edit mode and re-entering it.
- Scene files are located under [Current Module]\SceneObj
foler. When you save your changes, the related scene file
under this folder will be updated.
- Create AI Mesh button works only on outdoor scenes.