Let's talk about Sturgia

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Sturgia is always the first faction to be destroyed for me.
That's more of an issue with their location, really. The real problem is how they behave on the battlefield. Their units kinda suck right now because polearms are ****, shieldwall doesn't work and their stats are mixed all over the place
 
That's more of an issue with their location, really. The real problem is how they behave on the battlefield. Their units kinda suck right now because polearms are ****, shieldwall doesn't work and their stats are mixed all over the place
I don't get why there are so many polearms troops in the game. It's really not an enjoyable experience and not to mention that Polearms are not an effective weapon.
 
I don't get why there are so many polearms troops in the game. It's really not an enjoyable experience and not to mention that Polearms are not an effective weapon.

Indeed. This game is essentially all about the troops, and yet it almost feels overlooked for some reason. :unsure:
 
Does anyone know for sure what armor is used by the Sturgian Spearmen? I notice that they tend to get annihilated by same-tier infantry from all the other factions in custom battles. Even the Battanian Picked Warriors, which have badly messed up stats, absolutely destroy them. Sturgia's archers seem quite solid, but their non-max tier infantry doesn't feel very competitive to me (haven't really utilized the top-tier ones yet).
 
Does anyone know for sure what armor is used by the Sturgian Spearmen? I notice that they tend to get annihilated by same-tier infantry from all the other factions in custom battles. Even the Battanian Picked Warriors, which have badly messed up stats, absolutely destroy them. Sturgia's archers seem quite solid, but their non-max tier infantry doesn't feel very competitive to me (haven't really utilized the top-tier ones yet).
The Sturgian Veteran Warriors are solid, but the tiers leading up to get them are underwhelming. I also noticed Spearman getting wrecked most in my battles, their armor is average at best (low stats for tier 3 I think). Leveling up both Sturgian top tier infantry and cav is a pain.
 
I am planning on making a mod to rework all troops, i was thinking of giving sturgians more beef, but i don't think a simple xml mod can increase their health points, gotta research more.
 
The problem is the collision zones. The collision zone is too small, causing units to clip inside of each other - which creates a mash of infantry in a bundle, making spears and 2 handers weak. If you download the mod out there (or mod it yourself), to increase collision, you'll see that Sturgian infantry actually annihilate most factions.
 
Sturgian is the second to die in my game, the first is the western empire, I always thought t5 2h half-naked wolf-skin warriors were the one reason for their defeat: not enough tanks.
 
Indeed. This game is essentially all about the troops, and yet it almost feels overlooked for some reason. :unsure:

+1 Been using polearms more in MP lately and they CAN be effective but... definitely the AI is lacking in how it uses lances and polearms. The AI archers and swords/axes are pretty good. I can't last more than a few seconds against a pair of Sturgian Veteran warriors on realistic damage in SP but in MP backing away and deflecting with shield and then stepping to the side and getting a swing in you can sometimes beat two human players...

Some of the stats seem not right but more is the area of attack some weapons can get- a few of the swinging weapons are crazy with 360 degree attacks that cleave thru 2-3 people and the attack speed is barely and different from a 1 hand sword. That is just wrong.
 
I've only been playing about a week but the two short campaigns I've been experimenting with Sturgia is wiped off the map rather quickly. Their Faction buff, moving faster in snow, is probably the weakest of all the faction traits IMO. At least on paper.

I don't know enough about the game to comment on troop strengths and weaknesses.

A concept to consider would be some sort of cold weather mechanic that took like 1% of all non Sturgian troop health per day when in snowy climate in addition to the speed boost. That or all non Sturgian troops take a morale penalty for moving around and fighting in the snow. On the flip side Aseri should get the same treatment fighting and operating in the desert where all non Aserai receive a morale or HP hit for every day they're not fully rested.
 
Opposite for me, seems like increasing combat AI makes archer base factions weaker and infantry heavy armies stronger.
very true however on the map simulation archers/cav deal more damage but no tactics for infantry to do more damage and also lord stats effect them on the map, however in battle strugia is strong af (specially when the strugs infantry is tier 5 and u vs 200-300 of them NIGHTMARE)
 
The problem is the collision zones. The collision zone is too small, causing units to clip inside of each other - which creates a mash of infantry in a bundle, making spears and 2 handers weak. If you download the mod out there (or mod it yourself), to increase collision, you'll see that Sturgian infantry actually annihilate most factions.

This is something that makes me feel a few number tweaks are in order. I've watched giant bundles of walled infantry sit there and take it without raising a finger until someone illustrated to me it's because they're avoiding "hitting" each other.
 
Sturgia really needs a rework.
There isn't a single unit in the roster that does anything well apart for the veteran warrior which needs an armor buff, something like adding shoulder armor.

The archers are the worst of any faction by far, not only do they have the weakest bows, they also have arrows with only 1 pierce damage while all the other factions tier 5 units have 3 or 4 pierce damage. Also the bow is almost useless doing 52 damage I think, while all the other factions bow damage is in the 60s (would need to double check). then they have almost zero armor, the tier 4 unit has better armor than the tier 5.

Overall they don't have any single unit that can do anything well.
Wont even get started on the shock troops or the Ulfs. Walking around naked in winter is just dumb. A two handed axe troop is cool and all but it needs to be designed accordingly. It feels like Sturgia was rushed and not a lot of thought was put into it.

Then it feels like the faction doesn't have anything unique in terms of armor choice. if you look through the files, they have almost zero armor variety. The only two medium armors in the faction decorated and standard chainmail are visually exactly the same. When you look at the care given to making the other factions it seems they had no idea what they were going for with Sturgia. No shoulder armors at all. Every faction looks unique and has armors to match making the units fun to look at and role play while stugians only get the verteran warrior armor that is actually good but it looks like a lords armor and not something that a standard infantryman would wear. The druzniks have Khuzait armor as there is no Stugia armor that isn't already being used on a unit.

Its the entire roster and design of the tree that is just wrong. Aserai also need some love but at least they look cool.

Also why is Sturgia a long stick on the top of the map, makes it so they cant gather armies for anything or defend anything.

Then my god, whoever chose the locations of the cities in the game never looked at a map of the world. The cities are placed in random locations all over the world map. The north and south is clearly based on Europe but why are there cities in the north that are covered by snow 100% of the year? Nobody would live there. Then what is that sea there for? it should just be a river. Same with Aserai, it just needs to be a river down south. Disappointing how they made the world map and city locations in bannerlord, it just looks like someone wanted to add water and plop settlements all over the map on a measure of distance. Not even how long it takes to move over the map but just the amount of pixels between the two.
 
I actually made an account here to post about Sturgia, I'm glad that people have noticed this already. On my current playthrough I decided to side with them because they get kerb stomped in every game I've played. The game actually went alright for a while, we had 10 cities. Then the ruler kept declaring war. Over and over and over. Now, Sturgia has one city left and is at war with every single faction. Every single time peace was declared, the ruler would declare war on another faction and now here we are. This isn't even mentioning the huge imbalances in troops. What a waste of a playthrough.
 
Sturgian elite units are rare and much harder to find than those of other groups. They also are very slow to develop compared to other groups. Vlandians start their elite as cavalry. Imperials need a single upgrade to get them on horses. Sturgians have 3 infantry levels before they get to horses. Their archers are weak compared to other nations. So they lose out there. Their lands are much more spread out compared to others negatively impacting recruitment. Their king is close fisted so vassals stay poor and weak. In general they need changing.
can we all talk about the stats of the sturgian elite cav and the beserkr tier 2 also the shock troopers. I find the other troops to be pretty decent in their respective branches but for the infantry. The varyag or the sturgian warrior son has no athletics when they are on foot, making the slow in combat and therefore making it hard for them to level up and for some reason have bow skills when not even having a bow equiped plus no polearm skills even though they have polearms. Now lets talk about when you get the varyag mounted, they still dont have a polearm skill but the bow skill is still there... the skills for some of the sturgian troops are just all over the place and I find that theyre infantry is suppose to be the best but it is totally lacking in all regards.

Pls help my bois in blue :grin:
 
can we all talk about the stats of the sturgian elite cav and the beserkr tier 2 also the shock troopers. I find the other troops to be pretty decent in their respective branches but for the infantry. The varyag or the sturgian warrior son has no athletics when they are on foot, making the slow in combat and therefore making it hard for them to level up and for some reason have bow skills when not even having a bow equiped plus no polearm skills even though they have polearms. Now lets talk about when you get the varyag mounted, they still dont have a polearm skill but the bow skill is still there... the skills for some of the sturgian troops are just all over the place and I find that theyre infantry is suppose to be the best but it is totally lacking in all regards.

Pls help my bois in blue :grin:

Shock troopers are filthy, don’t let those stats confuse you, they have the best offensive weapons
 
It's not just that their troops have bad stats/gear.

They also have bad AI.

For instance, the Sturgian Shock Troops, they carry a shield and a spear, but when you tell them to Shield wall, they'll unequip their shield as soon as an enemy is within like 30 meters of them and equip their spear as a 2handed weapon which allows them to get ripped to shreds by archers. In other words... they don't understand the concept of a shield wall
 
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