Let's see how different factions react to large battles...

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Yes, a little more and rhodoks can win reliably.

That said, lower tier troops would be better to include, I might get around to doing some additional tests. Maybe even invlude the battle tactics kit and see what happens
 
Those chances are the main reason I play rhodok. I think rhodoks benefit most from good tactics as well.
 
I normaly play with 60-80+ Vaegir Marksmen and I have obliterated the Nord kings army of 300+ troops with only 10 casulties.
I play with the Battle Size Changer and has it on 300, so I had to do them in 3 waves. but my Archers took them down before they got close.

Even in sieges, an army of Marksmen can kill every defender on the wall and when they run out of ammo, they can just storm in with theyr swords and axes.
 
Player control is nasty here. I took down a group of swadian men at arms deserters (11) with a force of vaegir recruits (15 +me) +3 vaegir footmen, this doesn't mean vaegir recruit are nearly as good as swadian men at arms. So yes, marksmen do nasty stuff to other people if you control them.
 
Pastai 说:
We didn't come last? This is a proud day in Rhodok history!

I'm as surprised as you are xD

Opening post was interesting, thanks =D (although I think you should try the Nord engagements again with Veterans instead to see what happens)
 
Sorry to say it but this conclusion is El Retardo....the rhodoks NEVER win against the khergits...i go into rhodoks territory with 40 - 50 men and fight 2 or more lords at once and come out with 25 - 30 men left..sorry but you made the khergits seem very weak in these tactics and im sorry to say but every faction looses in the feild against the khergits except the swadians and vaegirs occasionally win....thats the truth.
 
Kasnar 说:
Sorry to say it but this conclusion is El Retardo....the rhodoks NEVER win against the khergits...i go into rhodoks territory with 40 - 50 men and fight 2 or more lords at once and come out with 25 - 30 men left..sorry but you made the khergits seem very weak in these tactics and im sorry to say but every faction looses in the feild against the khergits except the swadians and vaegirs occasionally win....thats the truth.

In those battles, you're fighting with your men, so there's player intervention. That'll skew the results.
 
a thin' to remember here is that Huscarls are t6 troops. no other faction has a t6 troop.

also, those results are almost useless because all battles like that are heavilly affected by the player's performace and thus the outcome will varry dependin' on how good the player is...

what I'm more interested in is the autoresolve AIvsAI battles for field and sieges. that's what majority of battles in M&B are when player is not involved(and that's like 85% of the time).

also on a side note, looks like rhodoks will be tweaked(enhanced) to make 'em a bit tougher in melee...
 
He said he tried his best not to do anything in the setups. Maybe something like "leave your men to fight"  would help them use basic tactics they won't use if you are on their side.
 
I would like to see 1 faction strength against another faction's strength. For example vaegir marksmen vs nord huscarls. Or swadian knights vs rhodok spearman
 
Coenraad 说:
I would like to see 1 faction strength against another faction's strength. For example vaegir marksmen vs nord huscarls. Or swadian knights vs rhodok spearman

I can predict results.

Swadian Knight >/= Nord Huskarl >/= Vaegir Marksman > Khergit Veteran Horse Archer > Swadian recruit = Nord recruit = Vaegir recruit = Khergit tribesman > Rhodok Sergeant.
 
I thought Swadia would end up on #1, and Nords a close second. Nords are extremely effective, but IMO are no match for the gruesome heavy cavalry of Swadia, which defeat most enemies without so much as a few scratches.

All in all, I'm surprised how Rhodoks won against Khergit, although I've experienced Khergits to get stupid when they're too many. Once they just advanced 10 paces at a time, slowly moving forward when my army was defending on a hilltop and I was riding around and killing them all. But I've never felt Rhodoks difficult at all, maybe if they kill my horse, but that's because they shoot me down afterwards. Their spearmen are too slow to strike at cavalry charging with lancer..

M&B needs a better use for spearmen vs cavalry. Standing still with a spear should turn you into a cavarly deathtrap, much like couched lances on horseback.
 
Swadia Nutt 说:
The AI in the game acually uses diferent tactics in diferent battles.

For example, I did a battle and won, but forgot to save and I quit later. I did that same battle again and I used the exact same tactic, but the enemy used a diferent one.

So if you ask me, this is inaccurate
Unless you find a way to make their tactics stay constant just go along with it. :neutral:
 
Red River 说:
also, those results are almost useless because all battles like that are heavilly affected by the player's performace and thus the outcome will varry dependin' on how good the player is...

He mentioned in the first post though that he killed himself at the start so that the battle was purely AI vs AI.

I'm not quite as surprised by the Nords as I am by the Khergits- it's interesting that they don't perform as well in high numbers.
 
I sort of predicted this would happen - the Khergits always were really weak.

Khergits = fail.


However, it seems it doesn't seem right that tactics weren't used for the infantry and archers - an infantryman doesn't recklessly charge a horseman, does he? Cavalry I understand - you can't really control those.


Also, if you just leave archers on charge, the crappy game AI will cause the archers to walk right into the enemy and die.

Archers are supposed to shoot from a distance, not walk into the enemy.
 
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