Lets Discuss: The Apparent Issues with NW

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Well said, Munro!

"Lets take a brief look at the so called "spinning problem". So, apparently in MM, spinning was cheap? Alright, look. Let me break it down for you. Spinning is the act of turning your character quickly in order to catch your opponent off guard. Since it was hard to determine where the enemy would be stabbing, people apparently could not handle it. Sure, that would be a legitimate excuse, EXCEPT for the fact that in order to actually kill anyone when spinning, you could only attack in a regular stab. SO, if you want to completely nullify a spinner, block down."

This I totally agree with!
As much as it frustrated me to be killed by a spin attack, I liked it even more! Made it challenging! Made it hard!
The only reason anyone died from a Spin Attack was their own fault.
People whine too much in this game (MM and NW)
Everyone (The Noobs) want everything easy for them. Want things to favor them.
And eventually if you get enough noobs whining about something.....the Highers will change it for the Majority.
 
Vorlen 说:
jbebes 说:
BetaKnight 说:
MM = Only Down stab
NW = Only Upper stab
(It's not an argument its a fact from what I've experienced)
No. No. No.
And to have the nerve to say its a fact. No.

The lower attack is still used, and used a lot, but people have the idea that spamming up attack will be an autowin for them. While they are upper attacking, at the same time Im lower attacking at only a couple feet away, I will get it. The lower attack from what I've experience is faster then the up attack plus the lower attack give you more view instead of having the bayonet ahead of your face. If I can use the lower attack, I will.

Lower attack is in fact slower. It can be mechanically proven.
It also has less range. I think Hekko has video proof somewhere, but it has been tested.
It has less damage
It bounces more often (That is my guessed evidence from playing experience)
Chambers on the lower attack have a MUCH higher percentage turnover rate. I can quite confidently kill someone chambering their downstab, most people will block an overhead chamber though, it's weird how the mechanics work, i don't understand this one myself (Once more... based from my own experience)

Sorry, it is worse. Not unusable, but worse.
hmm, ingame, I see that if someone at a little less then two feet with the upperstab will get poked/hit with the lowerstab, which will give back the advantage to the user, thus, the lower stab is similar, with more damage, then the MM upper attack. The upper attack in MM was llike being hit by a spear from the side, will do damage, but only 1/4, if lucky 2/5. From what I've seen, the lower attack in NW (if not poke) will do 1/2 - a little less then 3/5.
 
jbebes 说:
Vorlen 说:
jbebes 说:
BetaKnight 说:
MM = Only Down stab
NW = Only Upper stab
(It's not an argument its a fact from what I've experienced)
No. No. No.
And to have the nerve to say its a fact. No.

The lower attack is still used, and used a lot, but people have the idea that spamming up attack will be an autowin for them. While they are upper attacking, at the same time Im lower attacking at only a couple feet away, I will get it. The lower attack from what I've experience is faster then the up attack plus the lower attack give you more view instead of having the bayonet ahead of your face. If I can use the lower attack, I will.

Lower attack is in fact slower. It can be mechanically proven.
It also has less range. I think Hekko has video proof somewhere, but it has been tested.
It has less damage
It bounces more often (That is my guessed evidence from playing experience)
Chambers on the lower attack have a MUCH higher percentage turnover rate. I can quite confidently kill someone chambering their downstab, most people will block an overhead chamber though, it's weird how the mechanics work, i don't understand this one myself (Once more... based from my own experience)

Sorry, it is worse. Not unusable, but worse.
hmm, ingame, I see that if someone at a little less then two feet with the upperstab will get poked/hit with the lowerstab, which will give back the advantage to the user, thus, the lower stab is similar, with more damage, then the MM upper attack. The upper attack in MM was llike being hit by a spear from the side, will do damage, but only 1/4, if lucky 2/5. From what I've seen, the lower attack in NW (if not poke) will do 1/2 - a little less then 3/5.

Haven't noticed that personally, i find that if you poke, you die, as it locks out your own block for crucial seconds whilst not distrupting the enemy.
 
The bouncing effect drives me crazy  :mad:
The fact that I am clearly seeing my bayonet go into someone and it having no effect what so ever just to have him turn around - trollface then one hit me and continue to dance on my corpse  Is just stupid.
 
finally after all those stupid threads discussing the issue, munro made one that makes sense and actually adresses the issue.
i completely agree munro!
 
I think all of these threads are useful.

This is broader in scope and touches on things that fall out of the jurisdiction of melee problems (Arty, Community, Cheating)

I will mention something else, although i don't know how the community effort has changed this, but for me public play lost some appeal from having Official ram packed full of players, pushing pings up, and a hit and miss map selection. Overall a worse rotation than MM had.

200 players on public is fun sometimes. But other times you want to chill with a few friends in a 60 player server or so.
 
jbebes 说:
BetaKnight 说:
MM = Only Down stab
NW = Only Upper stab
(It's not an argument its a fact from what I've experienced)
No. No. No.
The lower attack is still used, and used a lot
If I had a penny for every time they told me that
I self use the lower stab but its like it has a little less reach then the upper attack (doesnt sound logic but ive seen it happen)

and i still say its a fact
 
I testet MM some weeks ago and i'm happy they changed the  Upper Attack.
The Upp. Attack was just strange... or even ridiculous. It was like i would play some Rounds "Whack a mole" i just missed the tiny Heads popping out from the Holes lol.

Anyway , i would suggest to remove the complete Blocking Ability and just add 1. main Attack.  :grin: 
 
Megge85 说:
I testet MM some weeks ago and i'm happy they changed the  Upper Attack.
The Upp. Attack was just strange... or even ridiculous. It was like i would play some Rounds "Whack a mole" i just missed the tiny Heads popping out from the Holes lol.

Anyway , i would suggest to remove the complete Blocking Ability and just add 1. main Attack.  :grin:

That would change the skill requirement from good at melee to good at timing downstab. BORING!!  :razz: :razz: Also how should people defend themselves from lances and swords?
 
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