Vincenzo 说:
I lost you around:
"firearms are more accurate"
They are not.
we did not change any weapon accuracy or unit accuracy between MM or NW, so there cannot be any difirence at all... We also tested the old engine just now (before DLC release) and it had the exact same shooting error.
Musket + infantry unit shoot error in radians: 0.035000
Rifle + riflemen unit shoot error in radians: 0.019800
Testing on old engine gave exact same values.
Your arguments about melee make no sence at all to me?..
"because the melee system is not nearly as fast, smooth, or effective as MM."
Speed of weapons has not changed, how can it be slower? What is not smooth how what where?... A new upper attack is added which should make it more effective? :p ...
Spinning was just silly, I'm glad we reduced it, though people can still do it..
Artillery in a released game can't be as broken and weird as it was in MM, I think everyone is glad it is actually a proper aiming system now, though your right it makes aiming of a cannon easier, that is why we added more random to the cannonballs, if you have any realistic ideas how to balance artillery I'm open minded, but overall I don't think their really overpowered?
I just spend reading a whole rant about absolutely nothing constructive and it all seems to live between your ears.... (more accurate muskets?? wut.)
Well, I am glad you have countered my arguments Vincenzo, but I don't think that is what the concept of this rant was about. I did already state that I have no insight into any of the system values, so sure, it may be my imagination when it comes to those points, but like I stated, something clearly isn't working here. For some reason, public multiplayer is not as fun as it used to be. There was a poll thread awhile back asking how long people would play NW each day. I think the majority said anywhere from <30 Minutes to 1-2 Hours. MM? People would play that all god damn day, and well into the night.
My argument is not on the specific values of the system, since I have no real information about it, it is more about why the game turned out like it did, and how we can make it more appealing to play. Besides, I put "Lets Discuss" in the title for a reason, because I want people to talk about the real issues and what should actually be fixed.
So, yes, I appreciate your criticism of my rant, but that isn't what the purpose of this thread is for. You can say my points are wrong, but I would suggest that instead of stopping there, you should provide some insight on how the system works so that me and other players can correctly gain an understanding of the sort, and then continue to read into and find out as to why the game is in its current state.