Julio-Claudian
Sergeant Knight
Is this something that's likely to ever happen?
Thanks, that's reassuring. Glad it isn't just me! I was starting to worry that there might be a problem with my cpu, even though this is the second computer I've had this happen on. Yeah it's weird that it doesn't lag but just completely freezes, music keeps playing.Yes its the corpses. I got i5 9600K and vega 56, when set corpses to unlimited the game freezes, mostly in melee heavy fights (not so much in combined army fights. I can play 500 vs 500 no prblem if its mixed army, but if its 500 melee inf vs 500 melee inf in custom / enhanced battle its guaranteed freeze. Unlimited ragdoll might play role too. I set both settings to seconds highest just in case and freezes stopped. Also there were same "symptoms" - 100 % CPU usage for few seconds and then freeze. Obviously the game should just reduce its FPS instead of freezing so its some sort of engine problem probably.
It´s ok if one specific player is fine with it, I should open a thread about this, I mean, I just have a decent rig:I see. Sorry to hear the problems you're having. I wonder if it is shared among a large group? Is it all versions by the way? Or only the latest ones?
My friend also have Ryzen (3600 or 3700) and he never had this issue either, but he never reached 100% on all cores / threads either. At first I though its my overclock, but it was hapenning even when I disabled it.I too have Ryzen and got no problems with corpses. So perhaps it's Intel then?
Ha actually getting the same issue! Never had this happened to me before. At 1.6.4 with unlimited corpses its rather common. SpecsYeah I keep the corpses on High, sometimes Very High, and ragdolls on 5 I think. But on 1.6.3 I've twice had the 100%cpu freeze when pressing the tilde key to look at my character after the battle had already been won.
Yep it's really annoying. Doesn't seem as though anything will be done about it though.Ha actually getting the same issue! Never had this happened to me before. At 1.6.4 with unlimited corpses its rather common. Specs
Laptop: I7 11800h RTX 3070 16gb Ram SSD 500
The game never utilizes more than 50-60% of either component but when corpses = unlimited CPU goes 99 and game has to be forcibly ended via task manager. Or when I try to change from unlimited to low or high or med during a battle it does the same.
I would wager they either cannot fix it as it stands due to engine limitations or it is too complicated. Either that or that is a lesser priority tho in my eyes fixing the base game performance and optimization would create a great base for modders hence extend the games longevity!Yep it's really annoying. Doesn't seem as though anything will be done about it though.
It doesn't seem to happen to people with AMD graphics cards though, only Nvidia. I could have a cheaper AMD graphics card and not have this problem, which seems pretty ridiculous to me.I would wager they either cannot fix it as it stands due to engine limitations or it is too complicated. Either that or that is a lesser priority tho in my eyes fixing the base game performance and optimization would create a great base for modders hence extend the games longevity!
I think there's technically more going on during Bannerlord battles since each soldier has it's own AI and are making decisions etc.I only really have issues when there's "too many" on field for Bannerlord, which should be an unacceptable amount for my CPU. The corpses just seem to be way too taxing. Unless you have a $450+ CPU, in which case it struggles far less, but that should not be a solution. I can play Total War on the highest setting and not have a single stutter. And there's far more going on in TW battlefields than there ever could be with Bannerlord. lol
I think there's technically more going on during Bannerlord battles since each soldier has it's own AI and are making decisions etc.