I don't know if this has been discussed before, but what the actual **** is the red wall advising that you must return to the area of the battlefield, there is nothing less inmersive than something like that in the middle of a medieval battle. Actualy having the invisible wall of Warband was more inmersive than that... I know it can be changed in the future but I don't think it could have been a good idea in the begining. I don't understand why sometimes TaleWorlds has really good and inmersive ideas and sometimes they make the game look less inmersive, like the HUD on multiplayer matches full of things on screen... And I know you can disable some of the notifications, but not all of them.
Edit: My suggestion is:
Having two invisible walls. Well actually the first wall is just an area that if you pass from it you would have a message like the following one on left bottom (of course with the game font) there could be some kind of transparent line on the floor which you could disable in options. Obviously all the AI should stand in that area:
And then the second area, much more bigger with an invisible wall like Warband which you shouldn't even touch, just if you run to it. In this area for gameplay reasons you wont be able to use ranged weapons or throwing weapons, neither use melee weapons to attack, you could just block, so that nobody uses the invisible wall to make a group of enemies follow you and hit them without fear. Apart from that once you enter this area enemies can go following other troops as you may be fleeing from battle. It would be something like that in the end:
P.D.: Sorry for the low quality picture and for my english. Apart from that I'm pretty happy with everything else. But those things are making me fear the game a little bit.
Edit: My suggestion is:
Having two invisible walls. Well actually the first wall is just an area that if you pass from it you would have a message like the following one on left bottom (of course with the game font) there could be some kind of transparent line on the floor which you could disable in options. Obviously all the AI should stand in that area:
And then the second area, much more bigger with an invisible wall like Warband which you shouldn't even touch, just if you run to it. In this area for gameplay reasons you wont be able to use ranged weapons or throwing weapons, neither use melee weapons to attack, you could just block, so that nobody uses the invisible wall to make a group of enemies follow you and hit them without fear. Apart from that once you enter this area enemies can go following other troops as you may be fleeing from battle. It would be something like that in the end:
P.D.: Sorry for the low quality picture and for my english. Apart from that I'm pretty happy with everything else. But those things are making me fear the game a little bit.






