Potent_Schraphlon
Regular

I've started a new character with the aim of being more of a leader than a fighter - high INT and CHA, etc. but it's got me thinking. When it comes to a battle I think it would be a neat idea for leadership-based characters to have certain skills, e.g. a passive skill that improves your troops' fighting skill nearby, or an inspiring speech skill where you press a key and nearby troops get some kind of buff.
I don't want to give the impression I'm after some fantasy-style magic abilities, just realistic effects to reflect the skills of a good leader in battle. What do you think of that?
I don't want to give the impression I'm after some fantasy-style magic abilities, just realistic effects to reflect the skills of a good leader in battle. What do you think of that?