Leadership and inventory/prisoner management?

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Draksen

Regular
Hello all
Just a quick question concerning these management skills: prisoner and inventory and also Leadership (leader skill).
How many points do you usually put in them?
So far I have 1 in inv. management and 2 in leadership.
It seems that at least 2 points in both could be "handy" but I dont want to waste too much points in that kind of skills.
Regards,
Draksen
 
I say it depends on the type of character you're trying to build but my base for most characters is this:

1 prisonner management: To recruit borcha and small cash boost in the beginning of the game, I never put any more than that...

1~2 Inventory Management: I will add more if I get spare points, this is probably the skill that varies the most considering how skill point/loot hungry my character is.

2 Leadership: I tend to start off with two... zero if you'll go solo, otherwise two is fair enough, and then add points now and then when you can spare the CHA. Like shikamaru I tend to raise it towards 5, but unless you can support a lot of people in combat/use battlesizer, anymore than 5 tends to be overkill. If you really wanna have replacement troops, capture a castle and store them in it instead.
 
A large party helps you defeat OTHER large parties more easily even if you don't use a battle-resizer hack.  When you start a battle, the relative sizes of the two parties are considered to determine your starting tactical advantage.  If you take 30 men up against a War Party of 300, you won't be able to send as many men into each phase of the battle; they will outnumber you.  You can reduce this effect by investing in Tactics, but some might prefer having bodies on hand.

*shrug*
 
Since trade is my highest I keep leadership up with it, usually get them to 6 each before starting on fighting skills. Inventory management is at 2 or 3, enough room for a herd of horses (usually 6 horses) and loot.

At party size 50+ and with good tactics skills the only people who want to fight are large war parties and dark hunter groups, everyone else skedaddles on out.

Prisoner management I only take to 2, maybe 3 if some count wants me to collect 15 enemy knights.

mfberg
 
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