thomas13
Regular
The reason people complain about late game isn't because of lack of content. It's a difficulty scaling issue. Early to mid-game is very fun because it's challenging. You as the player starts out basically at zero and you have to establish yourself in order to compete with the AI computer players but the AI computer players are already established. The issue comes in when the player becomes too strong (if he develops his characters skills/attributes properly) and surpasses the AI computer players and the AI doesn't scale with the player from mid-game to late game. Ways to fix this:
1) Give computer AI nobles access to the medical skill but not enough access that they can attain level 275 HP bonus. This will increase survivability for computer vs computer battles so more troops attain higher tier levels.
2) Mid to late game computer AI armies should be fielding more and more veteran higher tier troops. Give computer nobles the ability to convert battle loot (armor/weapons) into troop xp from the Leadership skill.
Creating a kingdom and dominating all of Calradia should be more challenging than it is currently. Then when you do it's a more satisfying achievement. In addition it will force the player to have to think more carefully about which attributes and skills to focus on.
1) Give computer AI nobles access to the medical skill but not enough access that they can attain level 275 HP bonus. This will increase survivability for computer vs computer battles so more troops attain higher tier levels.
2) Mid to late game computer AI armies should be fielding more and more veteran higher tier troops. Give computer nobles the ability to convert battle loot (armor/weapons) into troop xp from the Leadership skill.
Creating a kingdom and dominating all of Calradia should be more challenging than it is currently. Then when you do it's a more satisfying achievement. In addition it will force the player to have to think more carefully about which attributes and skills to focus on.