Hidole555 said:
Does the stable 16-man parties still work? Ceawlin keeps asking to leave.
Hi,
I haven't had a time to play Brytenwalda for a long time.
I have a feeling that although the feelings of dislike in Brytenwalda are not (generally) coded to be explicitly mutual (as in native) the npc's are probably still
implicitly disliking those who dislike them. THey just don't complain about the person but still dislike them. If this is true then the listed
stable parties won't work unless they also fulfill the following conditions:
1) that any member A has at most one member B who dislikes them (and only if they don't dislike any one else than B themselves)
2) if a person A has a companion B who dislikes him then he must also have a friend C that he likes
(they must also fulfil all the old conditions for a stable party)
The
strictly stable parties will of course have no problem, since they are not allowed to have any dislikes in any case.
If there is interest I could generate new listings of stable parties fulfilling these more restrictive conditions by effectively setting all dislikes to be mutual.