Lack of elite troops

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Or get the Raise the Meek perk. :smile: Or better yet, wait until your recruits have promoted a few tiers before picking them up in the first place.
I personally don't actually have much of a problem with leveling my recruits. Well, I don't need to level them up anymore, but even when I did, I just did some automatic battles with looters and they were growing up quite nicely. It is the lords that seem to struggle with it.
 
My point being simply there would not have been armies of peasants running around. For one it's more valuable for their lords to have peasants toil the lands, have people who actually trained and equipped to fight to do the fighting. Also, swords were expensive in the early middle ages, yes, but if anyone who with a brain to understands to make a living fighting wars, they had to make the investment in order to survive in the first place. Which is why I wrote gambesons and spears, basic personal gears. Not a tunic and a bloody pitchfork. No peasant should join anyone's party without proper gear.
You act as if there's just one step from rank 1 to elite. No, there's like 6 or 7 steps from rank one to the top of the tree for most troops. Why oh why would anyone suggest the game would be full of elites when it's a journey to get there in the first place? The experience gain in the game right now is slow beyond understanding.


As if the perks are working right now. And even if it did, the exp gain is still way too low.
Didn't say that. The post is talking about lack of elite troups, so the top tier. I said that is more realistic to have low tier infantry (not only recruits with swords), than an army composed of 40% of elite troups (in an army group of 1000 soldiers, we're talking about 400 elite units. Is a lot).
 
I think you guys shouldn't focus on historical realism but more on the mechanics of the game itself. That's the main point to rework and/or add certain features to the game to be more enjoyable. So please in that regard, what do you think the mechanics of training? Not recruiting, i think that is fine as it is. In my post i suggested a few of them that were already in warband and some that could fit with what we have here.
Most of all the Leadership rework as it seems so useless right now, changing it to be overall Leadership skill what gives you passive training each day.
 
Haven't had much trouble with upgrading troops, at first hours of the game, surely, but when you get past it, you'll have most of your army as high tier, which are easily replacable by hiring prisoners, also villages and towns start offering better units for hire later.
 
My point being simply there would not have been armies of peasants running around. For one it's more valuable for their lords to have peasants toil the lands, have people who actually trained and equipped to fight to do the fighting. Also, swords were expensive in the early middle ages, yes, but if anyone who with a brain to understands to make a living fighting wars, they had to make the investment in order to survive in the first place. Which is why I wrote gambesons and spears, basic personal gears. Not a tunic and a bloody pitchfork. No peasant should join anyone's party without proper gear.
You act as if there's just one step from rank 1 to elite. No, there's like 6 or 7 steps from rank one to the top of the tree for most troops. Why oh why would anyone suggest the game would be full of elites when it's a journey to get there in the first place? The experience gain in the game right now is slow beyond understanding.


As if the perks are working right now. And even if it did, the exp gain is still way too low.

All I know is I'm terrible at Mount and Blade, have been for years, and incredibly impatient to boot, and I'm doing fine on Realistic. I have a solid number of high-tier troops and I'm not suffering many crushing defeats, now that I've gotten my footing. If I can do it, I wager almost anyone else could too.
 
All I know is I'm terrible at Mount and Blade, have been for years, and incredibly impatient to boot, and I'm doing fine on Realistic. I have a solid number of high-tier troops and I'm not suffering many crushing defeats, now that I've gotten my footing. If I can do it, I wager almost anyone else could too.
I know you can do it and most of ppl can but that is not the point. I think it should be less grindy and more ways to train your troops AND the AI should do the same. Most armies are crapy tier 1 units that's why once you have an elite army of your own you take so little cassualties and win every battle and that is the main point to address that reworking or adding mechanics to the game.
 
Strange, I'm 17 hours in the game and had my share of epic 400 vs 400 battles with flanking cavalry, prolonged infantry skirmishes and crossbow volleys. And I think the only thing keeping my army from getting totally destroyed every time is good healer companions in party.
 
I know you can do it and most of ppl can but that is not the point. I think it should be less grindy and more ways to train your troops AND the AI should do the same. Most armies are crapy tier 1 units that's why once you have an elite army of your own you take so little cassualties and win every battle and that is the main point to address that reworking or adding mechanics to the game.
Having an elite army is not simple anyway, one mistake and you're gone (being cornered but a group of enemy army, a siege gone wrong, ect.). And is not easy to have one, it took 3 years in game to me to build an 100% of elite army. Of course, 1vs1 you win easy, but this was in warband too. A 1vs2 fight is just more difficult, once was a narrow victory, but most of my troups were just knocked out .
I agree with you about the mechanism for leveling the troups should be different (and not fight every bandit for xp, this is farming and is for wow, not for m&b), but the result i hope is the same, low elite units (1 to 3/4 tier), high low tier units.
 
Having an elite army is not simple anyway, one mistake and you're gone (being cornered but a group of enemy army, a siege gone wrong, ect.). And is not easy to have one, it took 3 years in game to me to build an 100% of elite army. Of course, 1vs1 you win easy, but this was in warband too. A 1vs2 fight is just more difficult, once was a narrow victory, but most of my troups were just knocked out .
I agree with you about the mechanism for leveling the troups should be different (and not fight every bandit for xp, this is farming and is for wow, not for m&b), but the result i hope is the same, low elite units (1 to 3/4 tier), high low tier units.
What i'm suggesting is by having faster training both you and the AI, there will be more epic battles that wont be that one sided so you will have casualties even if you have an elite army but with faster training and more ways to do so (not only farming looters) that is more balanced in my opinion and more fun, that is the main point.
 
If you have good relations with villages and cities - you can recruit t2-t4 troops most of the time. Just don't pick recruits. And lords? Lords want to get an army ASAP after being defeated, so they get any recruit they can find. I spent first three months completing quests and I can pick from first three spaces in recruiting menu. Troops levelup on their own while recruiting menu is full so if your lords aren't taking anyone they find - you can come each few weeks and take 5-10 t2-t4 troops.
 
What i'm suggesting is by having faster training both you and the AI, there will be more epic battles that wont be that one sided so you will have casualties even if you have an elite army but with faster training and more ways to do so (not only farming looters) that is more balanced in my opinion and more fun, that is the main point.
Instead of changing XP rate I would've just upgraded recruits a bit. Maybe giving them spears is a good idea after all.
 
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