Worbah
Grandmaster Knight
I think we can all agree that the current system is rather simplistic (although working).
Blunt weapons can kill people, but they are more likely to knock people out. So what I suggest is that when you attack a guy so that his HPs fall below zero, he'd either fall unconscious or die based on the amount of negative hitpoints he has. The limits could be -10 for piercing, -15 for cutting, and -25 for blunt.
Blunt weapons can kill people, but they are more likely to knock people out. So what I suggest is that when you attack a guy so that his HPs fall below zero, he'd either fall unconscious or die based on the amount of negative hitpoints he has. The limits could be -10 for piercing, -15 for cutting, and -25 for blunt.