Knocked down foe goes into wrong animation

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Don Quichot

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Picture this: You're fighting an opponent using a bow and one of your team mates knocks down this opponent.
The opponent falls down to the ground, you decide to immidiatly take advantage of the situation and plant a nice arrow in him, you aim, shoot and....
Although the opponent takes the damage he is also put right on his feet again. It feels like there's only one opponent-getting-hit animation and that's the one where the opponent is standing.
 
Well...i noticed that too , but it's not as if it's a common problem. I mean i only shoot people who are lying down like....once every 5 battles (and im a hunter)
 
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