knight_skill and knight_attrib?

  • Thread starter Thread starter shalictar
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Max allowed by the game engine same as player's cap. 10 for skills. Don't know for sure about the attribute cap, but it's high.
 
Maximum value of attributes that can be set through characters screen is 63.

Preset values of attributes that can be used in module system are set in header_troops.py
It is covered by string like
Code:
cha_30           = bignum | 0x1e000000
Normally only values from 3 to 30 can be used.
But if it needed additional values can be defined up to 255. 
Code:
cha_111           = bignum | 0x6f000000

PS module system allows increasing cap for skills up to 15.

 
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