Davee
Squire
Hehe. Google Translate isn't the greatest translator out there, no. I'm not sure if this one is any better, but you could try it: http://es.babelfish.yahoo.com/
That picture looks good! We were going to do some details like that to improve the visuals. I'm not sure if Flanged has already revamped the cut-off head or if he's planning to do it - if not, we could definitely use the one you just showed us, if that's okay with you.
And don't worry about the different names on 'cut_off_head_male' and 'cut_off_head_male_dynamic', they are exactly the same model - they are just positioned differently. One is used for the physics-enabled head, the other one is for the head that instantly drops on the ground (it's disabled right now because we have the physics-enabled head), in a way similar to how the helmets drop on the ground.
That picture looks good! We were going to do some details like that to improve the visuals. I'm not sure if Flanged has already revamped the cut-off head or if he's planning to do it - if not, we could definitely use the one you just showed us, if that's okay with you.
And don't worry about the different names on 'cut_off_head_male' and 'cut_off_head_male_dynamic', they are exactly the same model - they are just positioned differently. One is used for the physics-enabled head, the other one is for the head that instantly drops on the ground (it's disabled right now because we have the physics-enabled head), in a way similar to how the helmets drop on the ground.