Thankfully we only have to wait hours to get our hands on the gameThat moment when even a developer can't wait for a mod. God i love this community.
Thankfully we only have to wait hours to get our hands on the gameThat moment when even a developer can't wait for a mod. God i love this community.
For multiplayer we plan on converting the native gamemodes over. As well as trying to make our Story Mode available for coop on multiplayer. We have discussed making our own gamemode, but that isn't confirmed.Could you give a bit more detail on your intent for multiplayer? Will there be a map mode, would it be without 'NPCs in the army but only people playing against each other? Could you customize your castles or built them up complettly on your own? Would there be a character development so you could increase your stats permantently and have a certain set of gear available which you could purchase and then use as a set when doing multiplayer sessions? Whould there be an ingame economy for multiplayer, where you can outfit your troops which then could be used by other players for battles? You know stuff like that =)
I think he means Numerian (Númenóreans).what's a nymerian, precious?
For multiplayer we plan on converting the native gamemodes over. As well as trying to make our Story Mode available for coop on multiplayer. We have discussed making our own gamemode, but that isn't confirmed.
We have played a lot of TLD, so TLD will inspire a lot of design for KoA.amazing looking mod. Does anything from TLD carries over to this? I've been away from the scene for a long time now so I am out of the loop.
Campaign =/= Story Mode. https://www.moddb.com/mods/a-lord-of-the-rings-mod-kingdoms-of-arda/news/story-modeIs that even possible? Don't you have to rewrite heck of a code? I hope you are not teasing me, because damn, I would like some coop fun
Modding tools would sufficeshould get a gold medal