SP - General Kingdom/settlement building

Users who are viewing this thread

I thing for generational gameplay there is important to settlement building part where player can be content with one castle in long time and can have focus on it.
So i think fliefs should matter and take some player focus to make them succesful.
  1. Castles should have more building oportunitys to make them more succeful compered to others.
  2. Player who has bound villages should be able to also build them, send there garrison.
  3. Player should be able to set up patrols to defend its territory from bandits and pillagers.
  4. Player should have upgradable personal storage in castle where he/she can keep food and raw materials and personal storage for weapons and armors. If castle is lost it will be lost to enemy and become part of their loot.
 
Back
Top Bottom