aegar666
Recruit
Hey guys,
I'll try to make this as constructive as possible, though I'm not really good at that...
I don't think the Khuzaits are too strong or broken, BUT the issue is with AI decision making:
I just had a giant fight lets say around 2.3k vlandiand vs 1.2k khuzait troops.
It happened as follows:
1. 2 armies of about 2k vlandian troops attack the khuzait army
2. I reinforce them with my 227 men of top-tier troops (lets say around 100 sharpshooters)
3. the allied captains decide to form a deffensive ring and keep their archers in the middle, pretty much making them pointless
4. allied captains don't make any decisions for the rest of the fight, sitting in a deffensive ring, leting the enemy rain arrows on them
5. Khuzait win with around 400 men lost on their part, while allies had: 1k deaths, 1k "broken"
Are there any plans to actually improve the AI decision making on battlefields? Because they're as dumb as they come...
I can easily destroy armies of around 600 men with my 200 troops, just because the AI just rushes towards me.
I'll try to make this as constructive as possible, though I'm not really good at that...
I don't think the Khuzaits are too strong or broken, BUT the issue is with AI decision making:
I just had a giant fight lets say around 2.3k vlandiand vs 1.2k khuzait troops.
It happened as follows:
1. 2 armies of about 2k vlandian troops attack the khuzait army
2. I reinforce them with my 227 men of top-tier troops (lets say around 100 sharpshooters)
3. the allied captains decide to form a deffensive ring and keep their archers in the middle, pretty much making them pointless
4. allied captains don't make any decisions for the rest of the fight, sitting in a deffensive ring, leting the enemy rain arrows on them
5. Khuzait win with around 400 men lost on their part, while allies had: 1k deaths, 1k "broken"
Are there any plans to actually improve the AI decision making on battlefields? Because they're as dumb as they come...
I can easily destroy armies of around 600 men with my 200 troops, just because the AI just rushes towards me.