So just remove the horse archer and replace it with a generic 2 hand infantry?
Make Khuzait lose its uniqueness?
I'm pretty sure if you get jumped on a shield an a 1 handed sword is better than a no shield, as you will be attacked from nearly every direction you need autoblock to block it all.
Have you ever compared the cavalry menavlion and cavalry glaive? Guess not, you would see the difference then.
Even the normal glaive that archer get is stronger than the menavlion and my points stands; its op.
While %95 of the community(whole mp) wants 2h cav to be gone(rightfully and reasonably), you want the exact opposite, you want glaive to be added to a light cav that is going to be the best light cav in the game imo.
You say perks, if Taleworlds decides to balance modes separately, or decides to implement the warband-like customization to tdm and siege, then ok. You say you do not care about some "silly esport knock off ****", well that doesn't mean you can add whatever you want into siege without thinking of other modes. I know glaive is broken in captain mode as well and majority of the community will hate this change, if it ever happens.
Like what do you even mean with "adjusting with perks", if its strong(which IS), they will just take it and abuse it, we have seen what happens if you give 6 of the strongest javelins to a 100 gold unit and make the javelins lazer beam accuracy, every aserai game ended up with 6 skirmisher spams, even in siege and tdm they were abusing the **** out of it. This WILL apply for glaive as well, I'm still saying,
you want to ruin your own and everyone else's fun here and and not even aware of it.
Not to mention that 130 gold unit with a stupidly overpowered weapon being spammed to hell will be extremely unfriendly towards new players(and new players prefer tdm and siege).