Khuzait Clans - No fiefs, 37 clans!?

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Omicron009

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I defeated the Khuzait faction at least 1 year ago, they have no fiefs, but they still have 37 clans and I'm guessing at least 50-70 nobles running around, although many are in prison.

I defeated Battania as well, however they have 1 clan and only 3 nobles left.

Why is Khuzait not losing any clans or nobles?

Each Khuzait army has about 5-30 soldiers and they're super fast so it's really hard to catch any of them. The only way to catch them is wait for them to attack a caravan, usually 5-10 of them, then I join in and crush them. However I've done this 4-5 times yet there's still 37 clans. Why are they not losing any clans?
 
North, South, Western Empires are completely defeated and gone.

Battania and Strugia have no fiefs, 1 clan each and a few nobles. I'm playing Vlandia.

That leaves Aseria, who has has a bunch of castle left and Khuzait who have nothing, but a ton of clans running around.

I'm not sure how many captured nobles are clan leaders. I just assumed once a faction has no fiefs they would eventually go away like the others.
 
North, South, Western Empires are completely defeated and gone.

Battania and Strugia have no fiefs, 1 clan each and a few nobles. I'm playing Vlandia.

That leaves Aseria, who has has a bunch of castle left and Khuzait who have nothing, but a ton of clans running around.

I'm not sure how many captured nobles are clan leaders. I just assumed once a faction has no fiefs they would eventually go away like the others.
Most of them may be clan leaders when those ckan leaders escape they will start defecting
 
Why is Khuzait not losing any clans or nobles?

Each Khuzait army has about 5-30 soldiers and they're super fast so it's really hard to catch any of them. The only way to catch them is wait for them to attack a caravan, usually 5-10 of them, then I join in and crush them. However I've done this 4-5 times yet there's still 37 clans. Why are they not losing any clans?

Because now they need to not just be fiefless, but also broke as well.
 
Clan parties being given a starting party everytime they respawn and being able to recruit from any village is what causes this issue.

When a faction no longer has any fiefs it should be downgraded to a mercenary faction, imo.
 
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