LCJr
Knight

Not sure how many of you have noticed but the Khergit melee branch only has 4 tiers. In general it's fairly odd tree given that troop trees generally work in +5 level hops.
Tribesman(Lv5)
Skirmisher(Lv10)
Horseman(Lv14)
Lancer(Lv23) Horse Archer(Lv14)
Vet. Horse Archer(Lv21)
I'm not saying they need the equivalent of the a Khergit Guard but rather more like something between Horseman and Lancer. And perhaps the melee/archer split should come after skirmisher?
Tribesman(Lv5)
Skirmisher(Lv10)
Horseman(Lv14)
Lancer(Lv23) Horse Archer(Lv14)
Vet. Horse Archer(Lv21)
I'm not saying they need the equivalent of the a Khergit Guard but rather more like something between Horseman and Lancer. And perhaps the melee/archer split should come after skirmisher?


