Just some questions about modding

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Tonny93

Recruit
Hi all,

I am modding Mount and Blade Warband into a certain book serie I have read.
Now I'm stuck at a few points and I was wondering if you could help me.

First: 'I have made a certain order in the lords per kingdom. (for example: The kingdom of Solamnia has different sort of Lord titles: 'Knight of the Rose, Knight of the Crown, Knight of the Sword') I have a problem now: The joining lords of other kingdoms immediately get the highest rank... And lords of the kingdom itself can't 'level up' to a higher rank. Question 1: "How do you fix this problem?"

Second: I have changed a King into a Queen, but now she is bald, so the Second Question is: How do you edit a certain lord's face?

Third: I want the queen to wear another piece of clothing while she is in a castle, but the robes that are in the game aren't suited for her, for she is the 'queen of evil'. So here is the Third question: Can you make new items with a Item editor, and how do you change a lords clothing in a castle?

Fourth: I will start with the question right away: Fourth Question: How do you make extra conversation options?

Last: I want bandits to join up with a certain kingdom, but it is very hard to do. For example: I can make them friendly to one another but they(the bandits) don't join the kingdom's party's. So here is my Final question: How can you make bandit join a kingdoms party when the encounter?

I almost forgot: The very last question: If I'm to join the kingdom, how can I make it so that when I meet bandits, the conversation options allows me to recruit them?

Greetz,
Ton

 
Tonny93 说:
First: 'I have made a certain order in the lords per kingdom. (for example: The kingdom of Solamnia has different sort of Lord titles: 'Knight of the Rose, Knight of the Crown, Knight of the Sword') I have a problem now: The joining lords of other kingdoms immediately get the highest rank... And lords of the kingdom itself can't 'level up' to a higher rank. Question 1: "How do you fix this problem?"
It sounds like the needs more work than just ordering the troops in the file to allow within-kingdom lords to level or fix the highest title problem. You can catch defecting lords by dealing with the scripts (found in module_scripts) "change_troop_faction" and "troop_set_title_according_to_faction"

Tonny93 说:
Second: I have changed a King into a Queen, but now she is bald, so the Second Question is: How do you edit a certain lord's face?
In module_troops. The last bit in their entry is a 'face code' that you can get from the face creation screen if you are in "Edit Mode". Click on one of your characters' faces or create a new character, edit the face, then copy the code when you are finished. (There I believe are tutorials on this in the tutorial section)

Tonny93 说:
Third: I want the queen to wear another piece of clothing while she is in a castle, but the robes that are in the game aren't suited for her, for she is the 'queen of evil'. So here is the Third question: Can you make new items with a Item editor, and how do you change a lords clothing in a castle?
You make new items with a 3d modelling program (again, tutorials in the tutorials section) such as the free Wings3D or Blender, or the mega-expensive 3DSmax, etc. You add the items to the troop in their items list in module_troops

Tonny93 说:
Fourth: I will start with the question right away: Fourth Question: How do you make extra conversation options?
Those are found in module_dialogs. See the official module system documentation section.

Tonny93 说:
Last: I want bandits to join up with a certain kingdom, but it is very hard to do. For example: I can make them friendly to one another but they(the bandits) don't join the kingdom's party's. So here is my Final question: How can you make bandit join a kingdoms party when the encounter?
Do you mean join them as allies in battle or actually become part of the party?
If join in battle, then you need to set the outlaw relations with the kingdoms to >0 in module_factions...and your player character needs to be over level 6 (7 or higher)...otherwise bandits can't gang up. You can change this in the script "let_nearby_parties_join_current_battle"

Tonny93 说:
I almost forgot: The very last question: If I'm to join the kingdom, how can I make it so that when I meet bandits, the conversation options allows me to recruit them?
By adding new conversation options in module_dialogs and using the appropriate operations to add them to your party.


And, finally, feel free to continue this thread for now, but in the future "how to" questions of this type belong in the stickied Modders Q&A thread.
 
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