DaLagga said:
Well, first off half your arguement is flawed because i was talking about the pc regarding cavalry dominating.
I was talking about cavalry IRL and, since the game tends to be realistic, used what happened IRL in my argument.
In medieval warfare, unless infantry was in a tight formation, it would be annihilated by a cavalry charge. The "cavalry dominating" in the game just follows that fact.
DaLagga said:
Counter example?...you have to give an example for me to counter...
That was quite obvious: noblemen traveling between cities exclusively on horseback when there was any risk of bandits in the area, in the warzone knights traveling around the area only on horsebck even when the time was not an issue and they planned to fight unmounted once in battle. Patrols almost exclusively consisting of mounted soldiers - unmounted commoners could be used more cheaper and their slow movement could be compensated by a larger number used, but still horsemen were used if there were any.
Being on foot alone where you can be caught by the enemy was a suicide. Even the very best fighter, alone on foot, could easily be killed by a lot of peasants with rocks!
DaLagga said:
Sorry, but there is no warrior in history that soloed 50 footmen. And i'm not saying that an unmounted character should be able to dominate a large group of knights. But 5 should certainly be possible.
Maybe then you will show me an example when a footman won against 5 knights determined to kill him? Alone against more than one cavalryman meant death in medieval warfare. The trick was not becoming alone or having a horse.
The only cases when a heavy cavalry charges were repelled in medieval warfare were when cavalry met a tightly packed and appropreatly armed infantry formations.
As for cavalry dominating, in Medieval times (before british started raping french knighte with longbowmen and formations of pikemen), a strength of an army was measured in the number of knights. All infantry was considered as a support for them, used to reduce effectiveness of enemy cavalry. Only when conditions were unfavorable for cavalry, infantry was given value.
In shotr, if you are in a 11-century battle on a flatland in dry weather and you are a footman, you are just a cannon fodder used to serve those knights.
DaLagga said:
You're the one making up fantasy crap by thinking cavalry should be even more powerful. Note: Cavalry from lord of the rings was NOT realistic.
You are the first one whom I heard calling medieval warfare and physics (when it comes to killing both rider and a horse) "fantasy crap".
In LOTR Rohan cavalry was indeed unrealistic - the charge against pikemen should have failed.
However, we are not talking about formations of pikemen but about some isolated footman being charged by 5 knights and crying "unfair!"
DaLagga said:
Yes, but i shouldn't be having to look up at the freaking sky every time i want to attack a mounted unit.
You
HAVE to look up! Do you know why? Because
THE RIDER TO WHOM YOU ARE GOING TO DEAL DAMAGE IS THERE! Are you going to hit him without looking?! Very fer people knew how to fight with their eyes closed. If you are going to hit something that is higher than you, you have to look up.
"up" is relative. If you are using a spear, you should look up a little since the rider is still at some distance. If the horse is tuoching you, you have to look at the rided if you want to hit the rider or to know how he will strike and block the strike.
DaLagga said:
I like some of your other suggestions, but believe they should be used along with combinded hitboxes. Btw, i don't think it should necessarily deal 40-60% of the damage to the rider, just so long as there is a knockback effect for hitting the horse hard.
But why would the already going sword swing stop?! Why? Yes, the horse is in pain and stops gallup, but it is the rider swinging! It will take more time for the horse to fall dead or to jump up in pain than the fraction of second needed for a rider to finish the strike. If you want to stop the blade from hitting you, fight the blade, not the horse! Strike the rider, do not use short weapons!