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No it´s not, it´s barebones.Plus the campaign AI in Bannerlord is pretty decent.
It´s not a decent decision to siege a castle/settlement on the other end of the world map only because it´s the weakest (the AI also shouldn´t even know this), that´s not smart in any way. I mean, if they even reach their destination before they run out of food or didn´t switch targets each 1-2 minutes.
But if you think this is decent then we can´t expect anymore I guess.