Cookie Eating Huskarl
Marquis
Like someone said in the JA:BiA thread in the BSM forum. Coreplay does not have the 'pedigree' in producing a tactical strategy game (their last attempt at a tactical TPS was a disaster), so it's kind of obvious they think people who buy their games will not mind not having an action timer.
The funny thing is that their publisher is no better and ignores everything any veteran JA fan says because apparently we're out of touch with the tactical strategy genre. In truth, we just don't know how to make a game that'll attract casual gamers or the COD crowd. Tactical strategy games were never made for their kind and the bitcomposer-coreplay combo tried to stoop the genre down to their level for JA:BiA.
The funny thing is that their publisher is no better and ignores everything any veteran JA fan says because apparently we're out of touch with the tactical strategy genre. In truth, we just don't know how to make a game that'll attract casual gamers or the COD crowd. Tactical strategy games were never made for their kind and the bitcomposer-coreplay combo tried to stoop the genre down to their level for JA:BiA.