Haven't seen anyone talking about item modifiers on the forums yet, so I though I'd make a thread about them. We already have confirmed fine, masterpiece, legendary modifires for weapons and lame modifier for horses.Do you have any ideas for modifiers that can be more than simple stat boosts, eg. cleaving(2handed weapons) - weapon doesn't suffer from damage reduction when cleaving multiple targets, or steady(horse) - mount is harder to rear with a spear(decreased angle).
Also can we get item modifiers in multiplayer where earning gold is possible(tdm, siege, hopefuly battle in the future)? In warband when you were doing really well you could bearly afford top tier gear, but damn it felt good to walk around with the best armor on the server. In bannerlord once you have enough money to buy the top tier troops you can be sitting with 300-500 gold in the bank thats not doing anything. Buying modifiers does seem like a good solution eg. fine(25gold),masterpiece(50gold) and legedary(100gold), while not affecting balance that much as only the top 3-5 players could actually afford them.
Also can we get item modifiers in multiplayer where earning gold is possible(tdm, siege, hopefuly battle in the future)? In warband when you were doing really well you could bearly afford top tier gear, but damn it felt good to walk around with the best armor on the server. In bannerlord once you have enough money to buy the top tier troops you can be sitting with 300-500 gold in the bank thats not doing anything. Buying modifiers does seem like a good solution eg. fine(25gold),masterpiece(50gold) and legedary(100gold), while not affecting balance that much as only the top 3-5 players could actually afford them.