I've got an issue that appears to be a conflict between shaders from Napoleonic wars and shaders from Persistent World; I can't get shaders from both mods working at the same time, only one or the other; I've added the NW fx files (mb_2a.fxo, mb_2b.fxo & postFX.fx + postFX.txt) to the module directory, but they don't work.
If I rename or remove mb.fx, the NW shaders will work, but all PW shaders will be missing. If I keep the mb.fx, NW shaders will not work, even though the mb_2a.fxo, mb_2b.fxo & postFX.fx + postFX.txt are still present (so mb.fx overrides them, I assume).
This is the first time I've done anything with these files (and I'm literally copying and pasting), and I'm not entirely sure what to do with them to get them working together (if they can), so any help would be appreciated!
If I rename or remove mb.fx, the NW shaders will work, but all PW shaders will be missing. If I keep the mb.fx, NW shaders will not work, even though the mb_2a.fxo, mb_2b.fxo & postFX.fx + postFX.txt are still present (so mb.fx overrides them, I assume).
This is the first time I've done anything with these files (and I'm literally copying and pasting), and I'm not entirely sure what to do with them to get them working together (if they can), so any help would be appreciated!