sotae
Recruit
I like the mobility in combat. It's much different than the typical RPG fare where you stand in one spot trading blows. My only problem is that against multiple foes, your only real option to win, seems to be to back up continuously and make them chase you around. Always smacking the one closest to you, which knocks them back a little, until they all fall down eventually. I've taken on ten river bandits in this fashion and not taken but a few hits.
Once I get a polearm with some good reach, they'll never touch me. My only experience with this is the low levels so far. So maybe once I get some decent armor and a good two-hand sword, melee combat becomes much more deadly with less backpeddling.
The knockback effect of attacks just seems to be too strong. Even when I was dealing 0 damage, it kept the lead guy from catching up to me and blocked his friends from chasing me down as well.
Does the knockback take into account how much damage was dealt and what type of weapon was used?
Once I get a polearm with some good reach, they'll never touch me. My only experience with this is the low levels so far. So maybe once I get some decent armor and a good two-hand sword, melee combat becomes much more deadly with less backpeddling.
The knockback effect of attacks just seems to be too strong. Even when I was dealing 0 damage, it kept the lead guy from catching up to me and blocked his friends from chasing me down as well.
Does the knockback take into account how much damage was dealt and what type of weapon was used?