Hi, I have been facing this issue after I integrated Freelancer to my mod. If my party gets defeated while I am enlisted, I will always have the "Your enemies take you prisoner" menu displayed, and will be held captive for a few hours. But in addition to this, the message "{player} has been defeated in battle but managed to escaped" or "{player} has been taken prisoner" will be displayed as if I were AI.
If I 'manage to escape' then it's fine, but when I 'have been taken prisoner' my name is displayed among the prisoners of the party that captured me, and later in their town/castle's prison.. e.g. ('should not appear' being me ):
Following the first part of my message, I 'escape from my captors' within a few hours, but because of the second part I am shown as 'help captive' on the map and in character notes - even though I have escaped from them..
I would like to know how to prevent this from happening, and therefore how to not be considered as AI if the party in which I enlisted gets captured
If I 'manage to escape' then it's fine, but when I 'have been taken prisoner' my name is displayed among the prisoners of the party that captured me, and later in their town/castle's prison.. e.g. ('should not appear' being me ):
Following the first part of my message, I 'escape from my captors' within a few hours, but because of the second part I am shown as 'help captive' on the map and in character notes - even though I have escaped from them..
I would like to know how to prevent this from happening, and therefore how to not be considered as AI if the party in which I enlisted gets captured