The amount of Bandits/looters in mid/late game is astounding and becomes a bit irritating for me. I understand that during the early game they are essential for leveling/making money etc. I like killing them too early on, but If there was some mechanic where you could reduce the amount of these guys - for example maybe if you keep taking out their bases near one region they eventually stop spawning/going there and you get a relationship bonus with people from that region - or If I'm too keen on it just entirely eliminating bandits from Calardia. It would also make clearing these hideouts and fighting the looter parties more interesting if you were actually making a difference. As it stands now when you take out a hideout it is back in minutes and it doesn't affect the number of bandit parties crawling around the place. I was never a fan of bandits in Warband either.
I know some people like constantly fighting Looters and Raiders but If there was an option - perhaps a quest that would let you remove the vermin from the map it would be awesome. Maybe one Quest for Each type of bandits - Woodland/Mountain/Sea/Desert/Steppe/Looter.
Heres how large chunks of my map look atm and this really drives me nuts. I'd really rather play on a map with very few bandits or no bandits at all.
I know some people like constantly fighting Looters and Raiders but If there was an option - perhaps a quest that would let you remove the vermin from the map it would be awesome. Maybe one Quest for Each type of bandits - Woodland/Mountain/Sea/Desert/Steppe/Looter.
Heres how large chunks of my map look atm and this really drives me nuts. I'd really rather play on a map with very few bandits or no bandits at all.



