Is This Game Dead?

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No, this game isn't dead, but the forum is.
As a company, TW will not give up such a profitable project. So stop saying that. TW is just slow and inexperenced.
Maybe the boss spend all their money on a yacht.
 
Gotta wait for updates or significant mods, or just enough time to want play again. I finished a full campaign a couple weeks ago and the game from the "I have 100 troops" point on is super repetitive and takes a lot to paint the map, so I'm good for awhile after I finish it. Game is like 4 hours or less of early game and then the rest is the exact same thing endlessly until map painted. Not a complaint, just saying why mods or updates are needed for me to want to play another campaign.
 
Id be playing MP all day if the playerbase was fair and had sportsman ship, attempting to even the teams by themselfs. But they dont. Majority dont want a fair competitive match. I guess this is the crowd the devs is catering for since you are free to join whatever team you wish regardless. So, its not for me or any other competitive soul. Its just that no competition gets old, really really fast.

Even if a team balance was introduced, it would still be a mess because people are using external VOIP like Discord, Teamspeak, Ventrilo, Steam, Skype, etc, etc, etc, etc.

Bannerlord MP would be great if it had team balance, proximity voice chat or at least team voice chat as well as friendly fire.

Gear stats, class stats, faction stats and every other type of stats, IDC about. Its not my job or purpose to have an opinion about this. This is a dev thing. They should be looking at the MP and balance it according to what they think the MP should be.

Apparently they want MP to be like it is now. I respect that. But aint gonna play it.
 
Play Skirmish
No ty, too claustrophobic and also I played Counter Strike for years, if I wanted to play linare close to zero tactical maps Id still be playing CS.

Besides, the power and (imo) fun of M&B lies in the numbers. If you are unable to make it competitive as soon as player numbers go beyond 5vs5 Id say you are incompetent.
 
Certainly feeling like it, look at these lively forums ☠️ 💀 🪦

The next patch had better fix the game and make it fun to play, otherwise interest will continue to drop off at an increasing rate, meaning the modders who make the game playable will get bored of fixing it and leave
 
Gotta wait for updates or significant mods, or just enough time to want play again. I finished a full campaign a couple weeks ago and the game from the "I have 100 troops" point on is super repetitive and takes a lot to paint the map, so I'm good for awhile after I finish it. Game is like 4 hours or less of early game and then the rest is the exact same thing endlessly until map painted. Not a complaint, just saying why mods or updates are needed for me to want to play another campaign.
The game doesnt scale well. Not beyond having 300-400 high tier troops and several fiefs and a town and high cap army.

There needs to be more high level control and diplomacy so the player can manage an empire. There are functions in place to do this, but not effectively enough to reduce the grind or unique content enough to fill the void.
 
Yeah.. There's this last 'gameplay loop', or whatever, that is missing and been talked about ad nauseam here in the forums.
I feel the game should change once you get in the late stage as a ruler.
Shouldn't have to be this way since there were other options for different characters in warband for instance... but they forced this fighter/warlord/ruler way to play, so i guess they should fix the late game at least.

There needs to be more high level control and diplomacy so the player can manage an empire. There are functions in place to do this, but not effectively enough to reduce the grind or unique content enough to fill the void.
Like this
 
Don't know if its dead but playing past a certain point is just an exercise of tedium which is offset by good influence management and having smithed your way to 10 million dinars prior to setting up a kingdom. The AI is just straight up retarded, and in real life these people would be executed for incompetence when it comes to decisions declaring war or peace or killed as a matter of popular unrest as a result of their decisions.Having too many vassals is just setting yourself up for infinite failure, because they really are just that bad at the game. You need to be able to override all of the stupid things they do as they try to derail everything you are doing(you know A COHERENT play pattern with an actual aim beyond endless war for war's sake).

The marriage system is broken to the point where its worthless after you marrying yourself first generation(I have two sons as king, but i have to trek across the entire map to find a lord who will marry them to a daughter of a reasonable age which is impossible because they won't let me marry them until they marry off this 60 year old woman that's for some reason a top priority for them) I am frequently spammed with offers to marry women WHO I know nothing about because i've never met them (Game won't display anything despite sending me the marriage offer.) There's no messenger system, so you have to do all of what you want personally(Make a vassal join, marriage, etc) and its made way worse because of the huge map they made(Which should be a positive, but at some point, it just gets in the way of all the systems they made. You get raided infinitely unless you execute every last lord of a faction which itself is ridiculously tedious and they did everything they could to prevent you from ending the nonsense.At least in warband you could ask a lord if if they've seen X vassal or their whereabouts, in this there's no option, so finding someone is guesswork unless you try to call them into your army(Sometimes option isn't even available)

if you asked me, this game SHOULD be dead, and i don't say that lightly since the "fight battles" aspect of this, aka the core of the game, is fun and i absolutely want a game like this to succeed. They just did a whole bunch of stuff designed to make the game NOT fun and just make the game feel UNFINISHED. If you literally deleted some of the stuff they added that are meant to be features, you'd at least reduce the tedium and make at least feel like the systems you are forced to engage with aren't poorly designed or unfinished. Some of the things they did are just straight up worse than what they did in warband(even unmodded). Honestly, i feel like offering their QA team my save where i've conquered a third(More, but at least this) of the world, have stabilized my income over 10 mill, have all the marriage issues mentioned and tell them to go play it out for 24 hours of actual game time since they for some reason think the decisions they made related to this stuff is good. Guaranteed they'd change their minds after being raided by a fiefless faction for the 10th time. Some of the decisions come across them as not even having played their own game. I'm just kind of at a loss with this game, this is what it looks like after years of early access? this is what i come back to?

I don't think i'll ever play this again after finishing my first world conquest without significant tweaks from taleworlds, and i'm just doing that to "Finish" the game. But i could just walk away from it entirely and not look back, because at some point paint the map becomes the same thing except its deliberately disrupted by tedious vassal management.
 
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There needs to be more high level control and diplomacy so the player can manage an empire. There are functions in place to do this, but not effectively enough to reduce the grind or unique content enough to fill the void.
Unfortunately that's the opposite of what Taleworlds wants. Idk why but even after repeated requests from the community for more player agency Taleworlds doesn't want to budge. I've never understood their view point on this because players want to feel like they're winning or losing because of decision they've made not by watching the game play itself. My biggest issue is the game is so ****ing boring after the first few hours. It's the equivalent of watching paint dry. I play games to have fun and be challenged not to play a glorified version of wack a mole.
 
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