They don't have microtransactions! That's the only answer we got from a developer regarding multiplayer.Hello,
If there is still a single dev reading this section, please let know. Would be nice to know.
Can you please refer me to where this post shows the Devs are reading the forums or paying attention to the multiplayer concerns? They added taunts and added some fixes. Non of the issues old and remaining were solved, neither we have a roadmap that aims to solve them. Servers are still lagging or crashing, Ranked remains empty, South America still has no servers. Adding mechanics to a broken core doesn't solve anything.![]()
Beta Patch Notes v1.2.0-v1.2.4
Ask the tavern keeper to learn more about the clan that owns the settlement, unlocking all clan member information in the encyclopedia for a fee. Inquiring about companions reveals their details as well. You forgot about castle! Castles are tradebount with towns. So those should be revealed as...forums.taleworlds.com
You're the only one sprouting this.When termination of service?
If i'm perfectly honest, that's the only sane course of action to take for TaleWorlds in regards to Mount&Blade multiplayer. Do the people playing it actually care about the systems that the game has to offer, or do they want a vehicle where they can farm free kills in a PVP game, just so that they can stroke their fragile egos?You're the only one sprouting this.
you should stop playing vanilla MP, and start playing some fun modded MP... yes the vanilla gameplay and servers aren't great but they lay the groundwork to some fun timesIf i'm perfectly honest, that's the only sane course of action to take for TaleWorlds in regards to Mount&Blade multiplayer. Do the people playing it actually care about the systems that the game has to offer, or do they want a vehicle where they can farm free kills in a PVP game, just so that they can stroke their fragile egos?
Shutting down multiplayer can serve two purposes:
1. Free up resources for singleplayer development, as miniscule as it may be
2. The people currently clinging onto their free kill farms will now have to play a game where they're gonna have to work for their wins.
I can't believe i'm saying this after spending absolutely no time in the singleplayer whatsoever, but euthanize the multiplayer dog.
As mentioned previously, stop sticking to native. Your proposition is not just killing the multiplayer native, it's killing the whole multiplayer modding scene.If i'm perfectly honest, that's the only sane course of action to take for TaleWorlds in regards to Mount&Blade multiplayer. Do the people playing it actually care about the systems that the game has to offer, or do they want a vehicle where they can farm free kills in a PVP game, just so that they can stroke their fragile egos?
Shutting down multiplayer can serve two purposes:
1. Free up resources for singleplayer development, as miniscule as it may be
2. The people currently clinging onto their free kill farms will now have to play a game where they're gonna have to work for their wins.
I can't believe i'm saying this after spending absolutely no time in the singleplayer whatsoever, but euthanize the multiplayer dog.
wot2. The people currently clinging onto their free kill farms will now have to play a game where they're gonna have to work for their wins.
2. The people currently clinging onto their free kill farms will now have to play a game where they're gonna have to work for their wins.
The boy is on mescalin
A lot of people enjoy MP why are you so salty that people play it, are you bad at it?If i'm perfectly honest, that's the only sane course of action to take for TaleWorlds in regards to Mount&Blade multiplayer. Do the people playing it actually care about the systems that the game has to offer, or do they want a vehicle where they can farm free kills in a PVP game, just so that they can stroke their fragile egos?
Shutting down multiplayer can serve two purposes:
1. Free up resources for singleplayer development, as miniscule as it may be
2. The people currently clinging onto their free kill farms will now have to play a game where they're gonna have to work for their wins.
I can't believe i'm saying this after spending absolutely no time in the singleplayer whatsoever, but euthanize the multiplayer dog.
Because people seem to only care about multiplayer as a vehicle to farm free kills from the weakest units in the game while playing as the stronger units themselves. Yes, people would be upset if it shuts down cuz now they'll have to play a game where they'll need to work for their wins.A lot of people enjoy MP why are you so salty that people play it, are you bad at it?