This is my first post in the entire forum. Hope it is not against any rules.
First of all I have to say that this is my favourite mod so far. The in depth kingdom management and controlling lord through strategic map makes the in game experience much more pleasant.
However there is one feature that I hope it could change a bit. I like to use formation in battle, however the morale feature sometimes drives me mad. When the enemy is low on morale, almost every single one flees to the same direction. I'm sure this will favour heavy cavalary based army since the enemies are more spread out. However for factions relys on heavy infantary (Antarian, Nord, etc) this hardly gives any advantage if not disadvantage. The retreating enemy often moves at about the same speed as our advancing troop, their ranged units will continously shoot at my infantary as long as there is ammo. To make it worse, the enemy reinforcement shows up at a different location than the existing ones, which means my troops will be shot from very different angles----making shields useless. That is more like a tactical retreat to lurk me rather than running for their lives.
It would be more realistic that only a small part of the enemy will run to different directions and not shooting back until their reinforcement arrives. However I guss it is not up to the modders to decide.
So my question is, is there a way to disable morale and enable formation at the same time? Any tweaks will do.
First of all I have to say that this is my favourite mod so far. The in depth kingdom management and controlling lord through strategic map makes the in game experience much more pleasant.
However there is one feature that I hope it could change a bit. I like to use formation in battle, however the morale feature sometimes drives me mad. When the enemy is low on morale, almost every single one flees to the same direction. I'm sure this will favour heavy cavalary based army since the enemies are more spread out. However for factions relys on heavy infantary (Antarian, Nord, etc) this hardly gives any advantage if not disadvantage. The retreating enemy often moves at about the same speed as our advancing troop, their ranged units will continously shoot at my infantary as long as there is ammo. To make it worse, the enemy reinforcement shows up at a different location than the existing ones, which means my troops will be shot from very different angles----making shields useless. That is more like a tactical retreat to lurk me rather than running for their lives.
It would be more realistic that only a small part of the enemy will run to different directions and not shooting back until their reinforcement arrives. However I guss it is not up to the modders to decide.
So my question is, is there a way to disable morale and enable formation at the same time? Any tweaks will do.