BL Coding Is it possible to mod values defined as constants in c#?

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I'm interested in doing a shorter nights mod, but I found that the values I need to change are defined as constants instead of variables:

namespace TaleWorlds.CampaignSystem
{
public struct CampaignTime : IComparable<CampaignTime>
{
public const int SunRise = 2;
public const int SunSet = 22;
}
}

Is it possible to change them at all?
 
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