Sergius1999
Recruit
Hello there, I've got some troubles when playing M&B 2 Bannerlord Singleplayer
1. Siege.
When I lead the troops on the siege they..... lose their mind completely. I build Battering Ram and 2 Siege Towers, however, when my troops get close to the town's gate or walls (by towers), they just get... bugged or something. They DON'T follow my orders to offend by using towers. It's a god damned circus, I've got 800 men for siege and instead of climbing up of the Siege Tower's ladders they're "buggingly" quivering around the tower and gates. When the first gate is down, infantry tries to get to the second, HOWEVER they CAN'T fit through the doors. It's like a invisible wall that pushes them out of the gateway. Is it my personal problem or some of you already encountered this crap.
In any case, IT MUST BE FIXED! Either way it's impossible to conquer the cities
P.S. Is it a common problem when the player leads armies or such crap occurs only during besieging cities because I haven't seen it, when besieging castles (but being honest, then I was neither a head, nor a member of the armies)
2. Vote System for Fiefs.
Look, guys it's really pissing off. Recently some 3 clans that originate from the Empire joined Kingdom of Vlandia (in which I'm a vassal by this moment), HOWEVER, since that EVERY time Vlandia takes a castle from the Khuzaits, the Vote for ruling starts ONLY WITH THESE 3 CLANS AVAILABLE TO VOTE FOR, NO OTHER OPTIONS AT ALL. It happens EVERY GOD DAMNED TIME and it's frustraiting as a fail. How would you like the situation when you used all your tactical skill and conquered city or castle with minimal losses and then... THE DAMNED VOTE DOES NOT EVEN CONSIDERS YOUR CANDIDACY 'cause it's bugged as a... oh my.
Maybe we should re-balance this system, making direct participants of the siege HIGHLY LIKELY to become the candidate. It's way more fair and less frustraiting, isn't it?
P.S. Again, guys, is it just me or some of you also encountered such trash in this game?
1. Siege.
When I lead the troops on the siege they..... lose their mind completely. I build Battering Ram and 2 Siege Towers, however, when my troops get close to the town's gate or walls (by towers), they just get... bugged or something. They DON'T follow my orders to offend by using towers. It's a god damned circus, I've got 800 men for siege and instead of climbing up of the Siege Tower's ladders they're "buggingly" quivering around the tower and gates. When the first gate is down, infantry tries to get to the second, HOWEVER they CAN'T fit through the doors. It's like a invisible wall that pushes them out of the gateway. Is it my personal problem or some of you already encountered this crap.
In any case, IT MUST BE FIXED! Either way it's impossible to conquer the cities
P.S. Is it a common problem when the player leads armies or such crap occurs only during besieging cities because I haven't seen it, when besieging castles (but being honest, then I was neither a head, nor a member of the armies)
2. Vote System for Fiefs.
Look, guys it's really pissing off. Recently some 3 clans that originate from the Empire joined Kingdom of Vlandia (in which I'm a vassal by this moment), HOWEVER, since that EVERY time Vlandia takes a castle from the Khuzaits, the Vote for ruling starts ONLY WITH THESE 3 CLANS AVAILABLE TO VOTE FOR, NO OTHER OPTIONS AT ALL. It happens EVERY GOD DAMNED TIME and it's frustraiting as a fail. How would you like the situation when you used all your tactical skill and conquered city or castle with minimal losses and then... THE DAMNED VOTE DOES NOT EVEN CONSIDERS YOUR CANDIDACY 'cause it's bugged as a... oh my.
Maybe we should re-balance this system, making direct participants of the siege HIGHLY LIKELY to become the candidate. It's way more fair and less frustraiting, isn't it?
P.S. Again, guys, is it just me or some of you also encountered such trash in this game?