artifex 说:
Yoshi Murasaki 说:
Re: is it just me or Rhodoks is annoyingly overpowered?
It's just you.
Really, if you think Rhodoks are overpowered you obviously have not played with them. 10 Mamlukes > 50 Rhodok troops.
but even then I have to pray they don't target me too soon
The reason you think they are overpowered is because AI target you, prioritizes you, so 30 crossbowmen only need to hit you few times and you're dead. Never mind that your 30 Mamlukes kill entire Rhodok population including their pets.
You also probably think that Tundra bandits are better than Knights because you get javelin in the head with immense precision..
You just love to be a **** about everything, do you not?
No it is not just you, Rhodoks are very powerful, and could quite easily destroy 10 mamlukes. You get a group of 50 rhodok sharpshooters and line them up into two separate ranks and fire at the 10 mamlukes till they are within "danger close" range you'll not only kill the mamluke's chargers, but you'll most likely kill several of the mamlukes. At the point you hit stand closer a couple more times to cushion remaining mamluke's that still have horses and you hit advance ten steps, the mob devours the mamlukes trapped inside, and then you hit charge, and they go devour/shoot the dehorsed mamlukes. Really, there is no contest between 50 rhodoks and 10 mamlukes, and if you end up dying with 50 rhodoks, you're a horrible strategist.
Regarding your 30 mamluke statement, not that either. A rhodok mob of sharpshooters and sergeants will easily dehorse, knock out/down and/or kill all of them, but will probably sustain heavy loses. You throw in my expanded troop tree with Rhodok Hammermen and not a single mamluke would even touch them.
Rhodoks are by far the most efficient troops in cost/time/reward. The Nords are ahead only due to huscarls. Knights and mamluke are easily countered by simple troop maneuvering.
With all due respect, good sir, you're insane.
First off, your Theory of Opening and Closing Ranks To Magically Slay Mamluks is, despite it's quaint, rustic charm, utter rubbish. It "might" work in the hands of a patient and lucky player, but remember we're not talking about units being overpowered in the hands of a cunning player, we're talking about units being overpowered when wielded by the AI. Attention to detail! Rhodok AI commanders are, frankly, stupid as pigs, and the odds of them being able to coordinate such a series of maneuvers against your tiny band of Mamluks is virtually nill.
Second, what do you mean by "danger close" range? Do you mean the range at which Rhodok crossbowmen start shooting each other in the back of the head? I wasn't aware that was an issue, but then again, I usually stick to competent archers, like Vaegir marksmen. Knowing the quality of Rhodok troops, I wouldn't be surprised if this really was a serious issue for them.
Third, the notion that the Rhodoks would be able to "dehorse" a group of Mamluks is rather far fetched. Even with straight shots over wide open terrain, the Rhodoks won't be able to get off that many bolts thanks to their slow-as-molasses crossbow reloading "feature". All it takes is a single small hill to break their line of sight or a slightly elliptical approach to throw off their aim, and they'll be lucky to get off two good volleys before the Mamluks crash into them. Sure, MAYBE, since their AI likes to gang up on individual targets, one or two Mamluks might lose their horse. But that still leaves eight or nine mounted and in charge, more than enough to mop up the rabble. And you can forget about Rhodok crossbowmen unhorsing Mamluks in melee. They're not Nords, they're Rhodoks. You may not have noticed this (Lord knows few who have had first hand contact with hostile Mamluks live to tell the tale) but Mamluk horses are the best-armored beasts in the game. The puny melee weapons wielded by "elite" Rhodok crossbowmen may be threatening to other Rhodoks, but they're as butter knives before the mighty steeled flanks of a Mamluk stallion. Let them drop their crossbows and slap away at the Mamluks with their peasant swords! They'll just die with tired arms.
Finally, I fail to see why cheat units should factor in to this discussion. Hey, here's a thought: your Rhodok crossbows and Hammermen wouldn't take down a single one of my Mamluk Panzer Elelphants! And what?!
Look, I get it, argument for argument's sake, right? But you have to admit, unless the Rhodoks spawn on top of a cliff with three rivers and a maze of knee-high wooden stakes between them and the Mamluks, it's feeding time for the desert sands with a three course meal of Rhodok blood.