Invisible heldaric

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mobotium

Knight
Hey, been porting a few tings from one mod to another and only problem tus far is that all heldaric material is invisible. I'm sure this is some stupid noobish thing I did that has been resolved many times, so I searched but came up with nothing, so if anyone would care to enligthen me...

Also, it shows a script error everytime it tries to load the heldaric.
 
Please?

Also, only the heldaric seems not to be working, as the campaing banners are ok.

The error is something about a agent 9 not found.
 
Maybe I shold post this in the thecknical suport? I came here because it was due to a moding problem...
 
You'll need to explain in a bit more detail what you did, what the error says, when it appears and all that sort of stuff. No one can read your mind.
 
Already did.

When the error apears? Every time it tries to liad the heldaric.

What it says? Someting about a agent 9 not being found. will post a screen.
 
Here you go:

The problem at its fullest:

mb1o.jpg

And the error itself:

mb2ht.jpg
 
Can you explain what you added and where you got it from, also if you paste the item code for the items you added - that might help. Also try to refrain from double or triple posting - edit your original post in future.
 
Well, I added all items and troops, as well as the textures and resorces, from http://forums.taleworlds.com/index.php/topic,108289.0.html into a mod wich already had both http://forums.taleworlds.com/index.php/topic,106125.0.html and http://forums.taleworlds.com/index.php/topic,83152.0.html. however, thinking that it could be some problem about the banner changer, I deleted all banner and heldaric files from the textures and then copied. all items from the first one were copied to the items kinds 1 file, and were placed at the bottom.

All I can tink of is that the banners are still overwriten somewere, as this is the sole problem until now ( other than some mesh from another item being somehow missing, but thats another story)
 
You should try using the module system. I can't really help you with changing simply the text files, sorry!
 
That only happens if you work with both ModSys and text editing. If you stick to ModSys alone you won't have that. :smile:
 
yea, but remaking the troop tree is far less time consuming than making 400+ units from scratch in phyton :wink:
 
true...

well, Im figuring out what to do with the module sistem, pm'd the creator of the mod asking for the module folder, and going to copy/paste everyting needed.
 
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